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A member registered 1 year ago · View creator page →


Recent community posts

Thanks again, the turret desync issue has been fixed.

The timings for the 3rd bullet run segment are tight but weren't changed, instead another issue of knockback occurring during the invulnerability you get after being hit was fixed, this solves the issues on the 3rd bullet run.

Thanks for comments and I hope you enjoy.

(Edited 1 time)

Thanks for your feedback. That jump is actually possible but, I would agree, definitely too hard. A newer version fixing the map faults such as that one has been made and uploaded.