Nice animation and art! Seems a lot more polished than your other games. Nice to see steady improvement.
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Hey Thoof! Always appreciate your very insightful feedback. Thanks for always giving my games a try.
I realize now I should have separated out the controls list in the description to make it more obvious that each dragon has its own set of controls.
Yeah I agree with you - the game in general is a bit too easy. I'm still learning how to make different types of games, so I feel like my next combat or puzzle game will have a bit more depth to it. Stay tuned!
Did the edges of the screen look like this? Or were the sides cut off? There was a glitch before which I thought I fixed. It seems as though it is still there on full screen mode but works in windowed mode.
Thanks for the thoughtful feedback! I didn't have the time to polish the game so I just submitted it once it was minimally playable but I appreciate you pointing out areas I can go back and re-polish the game.
My biggest concern was that people wouldn't understand how to progress in the game; not know how to advance to the next day, not know which seed pertains to which plant, not know to use food on the tank to generate fuel. To my surprise, a lot of people actually played the game to completion! This was probably the thing that caught me off guard the most.
With regards to uploading game files (.zip), it seems you can only change the display name of the file, but not the name of the file itself. When someone downloads one of my games, the file that is downloaded will always be the name of the original file I uploaded. I recently changed the name of one of my games and all the previous .zip files have my old game's name. Was wondering if this is something that can be fixed. Thanks.
Cute concept! It seems really polished with the sound effects and overall game flow. As for the non-full screen browser sizing, have you tried the Auto-detect size option in the Embed options section?