ohhhhhh, i suspected such a thing.... i still dont understand why you followed my itch.io, but yea, i think i might give it a go... its just the marketing having stuff like minecraft and pokemon and such made it look a little juvinile...
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Good snake style game! ill defenitly play all the way thorugh this one some time! i feel like you could have made the snake in the game look more interesting, but i guess the character designs make up for that! other than that, the ghost mechanic is really neat even though its not epecially utilised (as far as i played) and the puns where horribly fantasic! or should i say, 'fanta-astic' :3 ?
It really has that "baby's first game" kinda feel... it doesnt really do anything special.... but i like how you see the health by how ripe the peach is, though if that bar wasnt there it would be better. the jumping is tight, but i feel like it would have done better with a little bit of retained momentom. also, the enemies have WAY to much health, with this kind of game, i'd say i 1-3 hits is good... then remove the upgrades if you do that... or make the upgrades do new things to the gun! also, just a general tip, if you think the dificulty is pretty good, its too hard. (play my 'take care of your pet' game to see an example)
not a bug, but a suggestion; please make different bullets have different hit sounds! when im fighting the second guy, its really hard because i cant tell if im getting hit by green or blue, so then i loose most of my heath without noticing. im mostly focusing on my target to i dont really see my hp go down, and you might as well have a diferent sound for red and yellow