glad you like it, the firewand is glitched and does double damage. The levels after the first are all procedural and dont have any of the newest content.
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Great vid man, I really appreciate the feedback and I'm glad you like it. I'll look into keybinds and either an online leaderboard or a personal one at least. I'll let you know when it's updated.
Thanks for the recording, I have made spawntimes static and increased the rate they speed up.
I've worked with timing it to the music but it never felt quite right.
as for mechanics, I thought of having a block meter which depleted when you held a key to block, and restored while not blocking, but I decided that I wanted to leave the game simple and light.