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Play It Forward

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A member registered Sep 21, 2015 · View creator page →

Games

Recent community posts

Created a new topic Girl on Girl Abuse

I still agree with the video I posted, but this seems to be valid critical response. Many women have told over the years the harassment they had from females while going to school. There's an article  I linked talking about the differences of bullying between the sexes, but it's given me some food for thought with the type of game I would want to make. 

https://www.liveabout.com/female-bullying-relational-aggression-amongst-girls-31...


Found this via the facebook group-- thanks for the post, I may use it for class ;D

Created a new topic Hi and Q & A

Introduce yourself and ask questions here please.

LOL, I thought a zip html file was the Capx.file. This time I uploaded  "

DRYGameJamRopeSource.capx"  ;)

Finally, got to play it. LOL, I didn't know about the related C2 release. I like what you did with the physics, I wish I could swing on the ropes, but I get that will take a little more time. Hey, if you get a chance play my game as well ;)

No worries, it's the weekend, I'll find time to play it, but for other people here are the steps you need...
Step 1: Export File from C2 as a HTML file.
Step 2: Zip that file.
Step 3: Upload the File to Itch.io
Step 4: Check playable in browser.

Hey, I'm at work, I have some time on break to play, but the HTML file is not playable in browser. Plz, make it playable as I do not have C2 on the work computers. Also, we may be in a different time zone, so I won't be home in like 10 hours from now. 

Hey, I added it. LOL, sorry was busy with something else or I would have replied right away.

I added "Sources" to the sources, and I also added all the software on the game page...

Sources:
Programs Used: 
Construct 2: Game Engine https://www.scirra.com/construct2
Blender: For 3D text https://www.blender.org/
Inkscape: For Vector Art https://inkscape.org/en/ 

(Edited 3 times)

Sources from the game page: 

Sources:
Programs Used: 
Construct 2: Game Engine https://www.scirra.com/construct2 
Blender: For 3D text https://www.blender.org/
Inkscape: For Vector Art https://inkscape.org/en/
Music: 
Cheery Monday: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Special Thanks to Pam for voicing the other character.

Additional Graphics I did not make: Snakes: https://publicdomainvectors.org/en/free-clipart/Snake-Outline-Vector-Image/6366....

Blue City Scene:  https://publicdomainvectors.org/en/free-clipart/Blue-city-scene-vector/1550.html

(Edited 4 times)

Sorry, I had the sources on my page, I did most of the art. 
Did you need a format like APA or MLA?

Music:  Cheery Monday: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Special Thanks to Pam for voicing the other character.

Additional Graphics I did not make: Snakes: https://publicdomainvectors.org/en/free-clipart/Snake-Outline-Vector-Image/6366....

Blue City Scene:  https://publicdomainvectors.org/en/free-clipart/Blue-city-scene-vector/1550.html

Created a new topic Introductions

Hey all, I thought it would be nice to do intros here as well as things can kind of get lost on social. 

I'm Zon and I've been deving with C2 since 2013. I made my first game with some kids I was teaching, and I've been on and off again since then. I been deving more consistently, but this last project I've committed to  is a bit of a beast.  I've also been doing the Global Game Jam and it's been great (see link). 

https://globalgamejam.org/users/burningwood

I love the VS. I love the art style. I love that they are always runnin.
Wish there was single player.

I like the comics and overall gameplay. I would just fix resolution issues and powerups to effect speed.

I the overall effect-- next time I play, I'm going to just let the timer run out to say yes to somethings.

Nice design, music and player feedback.

I like the nostalgia created, but I wanted a big boom. Also, not sure if there are 2 endings, but I'm waiting to see what happens if I don't push the button.

LOL, I'm studying Javascript on Codecamp and this kills me. Nice job.

I like the use of physics to flow.

Wow, my finger hurts more than playing LOL. I enjoy the game and concept a lot, but why not use any button or "enter" to create the coments?

LOL, wot that was fast. I'll play it this Friday when I have more free time. Thanks for the submission :D

Created a new topic Time to get started :D
(Edited 1 time)

Hey all, time to get started. Here are 5 things I hope can help you.
1) 50,000- 70,000
words in the 30 days of November excluding HTML or any code needed to post your story. That's in case anyone else was wondering. So, yes this jam uses the NaNo rules but in the Choose Your Own Adventure Genre :D

2) Crash Course in Choose Your Own Adventure theory--
This helps with outlining and structure. There are more vids from this series but this is the crash course on structure and connecting timelines and pages.


3) Intro to Twine (I posted this before)



4) Post here on itch.io. and you can also post a link on your NaNo profile to get others to read :D. Also, feel free to ask questions and post updates on your social for moral support. My Twitter is @BurningwoodM, and feel free to tweet me your milestones :D


5) Don't expect perfect. The idea of any game jam is to experiment, and you can also build upon what you've learned or continue to work on fleshing out a more polished product later on or both :D.

Hey all, I added you :D

Yes. This may be a bit harder as this may effect overall mini-stories in the run.

Re: "Btw, do we still aim for 50k-75k target eventhough we're going to use Twine?"
Yes, this excludes any code or html you may need to use.

(Edited 1 time)

Hey all thanks for joining this game jam. To get started we can actually register our projects at the National Novel Writing Month website. I think this would be a great way to start thinking about what and how we are going to write our stories.

Here's a link to my novel project.
http://nanowrimo.org/participants/burningwoodm/nov...

Please share yours after you posted :D

Also, you can pick the option as "other" in the genre menu and then write "Choose Your Own Adventure"

Posted in Version?

I'm planning to use Twine 2 as it seems more easily accessble on multple devices. Consider the possibiloty on working on a game via a smart phone.

I recomend watcthing VegetarianZombie's tutorials before the jam as they are pretty indepth--

Posted in Results?

The results are up and pretty cool to look at--
Thanks @leafo

https://itch.io/jam/fairytale/results

Thank you ;)

Update: Have a C# coder ready for Unity. Anyone interested in forming a motley crew?

LOL, I had to reload the whole thing. I did, the BMode balances the game and creates diff strategies to use.Any other power-ups? I also realized you could add a power up based on score-- like a ninja star burst of something.

(Edited 1 time)

Frist off, I liked the game overall. However, sometimes things get attached to files when using software that the user is unaware of before they put a file here for consumption. So, I looked for "Adware.LoadMoney.Win32.65986" in Task Manager and in Drive. Did not not find anything out of the ordinary after uninstall. Any other way to find the file?

It did thanks. Your game is awesome. I was trying a timing element for mine as well, but when with something else. What I really like is the Ninja's color transformation as it can have a hidden meaning. Also, did you use flash and actionscripting?

Instructions would be nice, but this is a good working game.

Version 52.0.2743.116 m (64-bit)

Not working on Chrome :(

This is great game overall. I think the details to the each character and the suprise endings with the mysteries of all the characters is a great. I got the default ending, but I was working on the cow and someone I think has some terrible family secret. I spent too much time between characters and should have focused on one.

I can do 2D art and I use Spriter Pro. I use C2. Also, I have minor music and programing skills. If I'm given time to focus on just the art, this gives me a lot more time to make more polished animations, backgrounds, assets etc.

Jams I want to go for with a group.
https://itch.io/jam/itch-dare

My last game I did in a 2 person team for the global game jam
https://burningwoodm.itch.io/rituals-of-mass-destruction-


Looking for people--
1) That are willing to share ideas and vote on the best on the team can do.

2) Can clear 60% of their weekend during the event to do their part.

3) Is willing to profit share the IP evenly if the project is good enough to be developed for steam.

4) Doesn't play Pokemon Go while driving.

5) Thinks everything is funny becuase everything is politcally incorrect.
Let's PM--
My twitter @BurningWoodM

"a ring that turns a huntsman into a princess," My favorite one of the many possibilites. At some point, I thought you were procedural generating the ring choices.