To answer your questions, No, I have not added any members as of now, and I am seeking to build a team to make simple games which could take a matter of months rather than years
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Hello everyone, I am seeking to build a small 2-4 person team to build simple fun games.
My background: I have done small projects of my own and have taken a long long break on single dev work to focus on my cartoonish style art. Which I hope to use in games in the future.
I am now currently seeking your help to make some small fun card games. I love card games and there are so many that can be made to do so many endless things.
Who am I looking for?
Programmer: To of course program the games
Artist: It always helps to have another artist around
Jack of All trades: This is traditionally me seeing as I've touched on a bit of everything from sounds to programming and so on. But these people tend to be key as they can assist a bit everywhere.
If you are interested please contact me via discord.
I am new to pixel art, I started this year, but I am looking to push myself. I haven't done much tiles, but I'm not afraid to give things a try. At my skill level, I can do basic idle sprites, but for more advanced things such as running sprites and things of the sort, I may not be the guy yet. I am constantly improving though. There will be a link to what I've done so far, if it is something you thing would be good for you, hit me up either here or via discord. I'd be more than happy to help.
This game is amazing. I love the music, the graphics, almost everything. The map design is great, the backstory is awesome, but I didn't get a great sense of direction from the game. I felt like I was a wandering traveler in this vast world. As a prince you should have more direction as where to go. I did however enjoy how the NPCs all gave good information as to what was going on. Overall this is a great game.
Great game. I love the mechanics and the art. I would suggest making the jump on the press of the space bar rather than the release though. I felt that when I would kneel it was way to charge the jump, but seeing as that is not the case, holding the space bar for the jump seemed a bit unnecessary
This game is a pretty cool take on the game. I'd say balance out the up and down movement for the bird as it can be a bit broken when going through the pipes. Which isn't fair to the player entirely. It is fun though. I hope to see improvements.
So far within the game, I quite enjoyed it. I will say the movement is a bit hard to navigate, but it is still manageable. The graphics are very good, and I love the plot of the game. Flipping the concept of flat and round world believers. I mean we all know the world is flat...right? right? haha, anyways, keep up the great work guys.
This is my upcoming card game in progress. The game itself is functional, yet the graphics and cards are coming soon. This card game will consist of multiple features which will change the tide of the battle itself. It will all be hand drawn material so I hope you all will enjoy.
- Gacha System
- Card Crafting System [Upgrade]
- Increase Deck Cost
-Increase Max cards used in battle
- More to come...
Fun and addictive. I enjoyed the design and play through. Takes me back to good ol Mario. The colors are eye catching. The interactive environment added a good atmosphere to the game. Keep up the great work.
I'm super glad you enjoyed it. This game was actually made within 5 hours and only had 3 plugins. I can understand the dizzy feeling, and sorry about that. There will be more games to come, so I'll keep in touch :).
In the game of zombie escape, the goal is simple. Get out alive. There are many zombies, some have similar effects while others have greater effects. Some are faster, some are stronger. Either way avoid them until you get out. Use your trusty flashlight to guide you out.
For the best experience, play alone and in a dark setting.
Have fun and enjoy. Leave comments, check out the twitter, Patreon, etc...
I am currently working on my card game Bit Battlers. It will have many features and fun puzzles to have at. A couple of those features will include Type Bonuses and Elemental Bonuses. There will be many things that can change the flow of the battle, so be cautious when creating you deck.