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Pirgos Arcana

32
Posts
3
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23
Followers
4
Following
A member registered Sep 30, 2017 · View creator page →

Creator of

Recent community posts

I really appreciate that you noticed the care I put into the details. I’m a big fan of your game's authentic style and spirit too, so your words mean a lot. Thanks for playing!

Without a doubt, this gets the prize for the best Christmas spirit and one of the most authentic entries in the jam. The intro is fantastic and the illustrations are clearly made with love. You can really tell there’s a lot of effort behind this game.

Quite impressive for just half a day's work. I used my vacation days for my project, so I really value the sacrifice you made. I managed to gather almost 400 crystals in the maze. Keep grinding and finishing your games!

I truly appreciate it! Coming from you, that means a lot, as I think yours is one of the best games in this Jam. After your explanation, I played it again and left you an excellent rating. I really appreciate your words about the style and polish. Keep up the amazing work!

Thank you so much! I feel there's still a lot to polish, but hearing that means a lot to me. It’s a huge motivation!

The game has a great Christmas atmosphere! Even though it was made with AI, the intro is a huge plus. I managed to reach wave 7. Great job!

Great use of the theme. I think the true potential of the game lies in further exploring that final mechanic: the three friends moving across the map with their lights, avoiding the enemies lurking in the dark.

Quite an impressive job for just a single day of work. Great lighting!

I really like the game, it's a solid Tower Defense! The weapon particles are particularly satisfying. I would have loved to see the Santas a bit larger on screen, and also to see the weapon icons in the buy buttons to better appreciate the work put into those Christmas-themed weapons.

Wow, thank you so much! Reading that means the world to me. I'm really glad you enjoyed the mechanics and the art style. Thanks for the support!

You’ve got a solid base here. The lighting is fantastic and really makes the screenshots pop! This project definitely has potential as a web and mobile game.

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Gorgeous visuals! I noticed you can toggle the controls with TAB, but once I pick up a gift from the shelf, I’m not sure how to use it. Do I give it to the customers? Use it on the book? Is there a specific key for it? Also, you can write things in the book, but to what end? I know this game has a lot to offer and I don't want to rate it yet until I figure out how to play properly.

The first level doesn't prepare you at all for the huge surprise the game turns out to be later on. I just had to see it through to the end. Merry Christmas to you too!

Great concept! Really good job with the collision feel; they are very smooth, especially considering how tight the spaces are. A few sound effects would have been the perfect companion to heighten the tension even more.

I can't tell you how much I appreciate your feedback! I started on the 12th and have been working solo for almost 15 hours a day since then. It definitely wouldn't have been possible without using external icon assets.

There are several things I didn't have time to polish, like the save system (it triggers when entering the house instead of leaving), allowing potions to be used during combat/map, or adding more in-game guidance. However, I’ll keep working on it if I see the game has potential. Thanks again for your support!

Certainly an ambitious and eerie concept. Great atmosphere!

A refreshing concept! It's nice to see a game that has a personality of its own.

The voice acting at the start is a magnificent way to introduce the character and make you care about what they're doing. I can perfectly imagine the game area as a beautiful snowy town. Good work!

Really loved the 'sled-train' controls! Adding a quick dash ability could be a cool mechanic to explore.
Bonus idea: Imagine if the particles behind the sled were colorful pixie dust, Disney-style! That would look amazing.

Thank you for your kind words and for taking the time to play the game.

Nice and clean. Good progression system. A good foundation for a future game. The ability to carry multiple weapons is definitely a big plus.

Hello everyone!

I am the creator of Mice & Dungeons, the winning game of "100 Lines of Code GameMaker Jam". I would like to thank all your votes and also our host 81monkeys for their work.

We all know that making a game in 100 lines has been really hard, but the challenge I think has been exciting. I've seen games better than mine in this Jam. They deserve much more than mine to be in first position IMO.

Greetings and good luck with your future projects!

Thank you all for your votes !!!

I liked the idea a lot. It has many possibilities. It could easily become a zombie game with pauses where you can buy weapons and improve your characters. Good job!

Good job! Soft controls and easy to understand. I missed that the obstacles appeared all over the screen and not only in the middle part.

Good idea! With better graphics and some kind of bonuses this game will be great.

I really enjoyed this game. Congrats!

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Thanks for the comments!
It was not easy to create the idea I had in my mind in 100 lines. I've learned a lot with this Jam.

My fault. Thank you for such a great website and your work.

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Hi! I published a new game yesterday in the category of Physical Games, a book in PDF. I was notified by email informing me that their publication had been accepted. The game has been published and anyone who visits the URL can see it without problems. If you search on Google, the result of Itch.io appears. However if I look for it in its category (no matter how far back) or if I try  to search with its name or a word, the game does not appear. This problem is extendable to my name as creator.

I suppose something will have done wrong and that somewhere in the configuration of my profile there will be an option to fix it. I have reviewed everything and the visibility of the game is correct. In my profile I also do not see an option that explains the invisibility of my name as a creator.

The name of the game is The Shadow Keeper, its url is https://pirgos-arcana.itch.io/the-shadow-keeper. My profile name is Pirgos Arcana, its URL https://pirgos-arcana.itch.io/.

I would appreciate any help you can give me. Thank you and forgive my clumsiness.

 [EDIT] Trying to solve the problem on my own I just added an image to my profile and now it is listed correctly.
 [EDIT2] My download is a PDF. It seems that if you do not compress your file into a .zip, your game is not listed.

The Shadow Keeper: a party game for a scary night
Are you bored of spending Halloween night watching the same movies? Do you need your guests to know the true meaning of the word terror? This is your game.

INVITE YOUR FRIENDS AND GIVE THEM A CREEPY TIME!!!

The Shadow Keeper is a party game created to spend a terrifying Halloween night.

Take the role of the Keeper, the villain, and torment your guests in this fun game. Whether around a fire or in a dark house, The Shadow Keeper is a scary and fun game designed to play in company.

The Shadow Keeper: a party game for Halloween

Visit our Itch.io page if you dare...