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Phase-O

7
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A member registered Aug 01, 2019 · View creator page →

Creator of

Recent community posts

Thanks for the feedback. I really appreciate it

:)

This is what happens when you trust Google Translator.

Thanks for pointing it out.

I meant the text you added when you die.

Thank you so much for the comments. I really appreciate it.

I'll consider your suggestions.

:)

Nice one.

Kept me engaged really good.

I'm still laughing since the first time I died in the game. Nice touch.

I'm not going to spoil it.

:)

This is beautiful! Quick to understand. Very addicting, and while repetitive, it kept me engaged. You managed the difficulty curve expertly. Well done. Also really good music.

I didn't notice the spheres rotating the character that simbolices the triple jump, until a few tries.

Also good to see that you are open to feedback.

One thing I would like to write. When I press fullscreen, the screen cuts, so I played in window mode.


Good game though. Well done!

:)

Overall the game is good.

Pros:

  • First, you took advantage of the jam's theme in a really interesting way, giving future possibilities to create interesting puzzles with the gauge's mechanic.
  • Good music to keep the player captivated. Intriguing indeed.
  • General design is really good. Maintains a nice tech theme.
  • Good art.
  • Multiple modes. Nicely done.

Cons:

  • You need to fix the collision of the main character to just the feet. When going up or the sides I got stuck, multiple times, when it wasn't supposed to. It didn't allow me to dodge some enemies.

Great job! Looking forward to see more of your work.

:)