Oh man it's already day 8!! And here I am, thinking today was day 7. I obviously do not know how to count days??
I haven't made as much progress as I would have liked to, partially because of school and partially because of my own lack of diligence. I've mostly been focusing on getting a rough draft-ish of my story finished, so I can move on to other stuff. And I've accomplished my goal! I have 6447 words of very not polished writing. I overestimated my writing skills (whoops).
The story was inspired from CoC scenarios, so things get kind of… surreal…? Maybe? Not really. Maybe a little bit. I think I started rushing towards the second half of the story, though, and I really just have the bare minimum to explain what's going on. Kind of. It's very much choppy. I haven't gone back to revise or anything yet, and since there's still other stuff to work on, I think that'll happen after this jam is over. Also, I don't think I can spot flaws in my writing very well, other than, like, punctuation, so I think I'll ask people to help me revise. (Speaking of punctuation, I tend to be super comma happy in my writing. How many commas did I use in this post? Probably too many.) But all this for another time!
I've also worked on some of the art assets! Specifically character sprites:
I'm not entirely happy with how they turned out, but I think I can live with these. I still have to draw different expressions for them and put those expressions in the game, as well as replace all the placeholder backgrounds (that I have, like, 7 of at this point) with actual backgrounds. I have a lot of drawing left ahead of me!
There are other things I still haven't messed with, such as transitions, that I don't think I'll get around to doing during the jam. They aren't anything gamebreaking, er, novelbreaking? so I'll let those slide for the time being, too!
I want to go read everyone's devlogs now but man, there are so many now! Which is a good thing!! I hope everyone's having fun!