Really well executed! it's a shame you couldn't get more levels in though.
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I think this is a reason why Mark said "Don't take it too literally" This isn't a stealth game in any way. The idea isn't to declare a genre and not make a game like that, it's supposed to be a removal of a key mechanic, not the whole concept. The game works fine and I'm sure you worked hard, but it just doesn't fit into the jam.