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pandartb3d

53
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1
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11
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A member registered Jul 31, 2016 · View creator page →

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Recent community posts

Thanks for playing.

Maybe the orb should also vanish, so you have to cast a new one.

A little too creepy for my taste. The atmosphere is really great.

But such a good game. It is nice that you can switch to the menu at any time.

 I couldn't find the key for the house or the desk,

The sound of the shooting was a bit annoying, but the nice soundtrack made up for it.

Also gameplay was okay. Good job!

Wow, this was really cool.

The sound was absolut amazing and trippy. Also love throwing the orb and how playful it moves.

Good job!

Really loved the grass and flower spell.
Love seeing transforming my bedroom slowly into nature.

Was missing some guide about the spells and had to watch your video.


Great work

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This game has soo much content.

I was already impressed by the first two levels, but it just kept on going.

The only thing is that the instruction vanished a little bit fast,

Loved the ending!

Great job

Thanks for playing and your feedback. I also see a lot of things to improve.

:)

same as my username

Hey there, I dont have a big project and not a lot of time for this jam. I still try to "code" something together. If you want to create a few assets yozr a welcome.

Great game. Gameplay is relaxing, art is great and there is a lot of stuff to interact. Thanks

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It are always things missing in a game jam. :D
I think for haptics/rumble no addon is necessary, but I saw that the godot-xr-tools has some additional "XRToolsRumbler" Node whiczh probably would be even better.


This is how I did it:

What a cute little dog :) the animations are amazing.

Nice game, really liked the perspective and gameplay.  Some colors would be nice :)

I can not open the game. It is missing the file type.

Thanks for playing!
Yeah, I like the name too, but for the rest I don't think it is so clear what it means and what the game is about. I am also very happy with the camera, for example it is not directly attached to the hand, but lerps smoothly to the position, so this way you have a image stabilization.  What I prefer from your approach is that the picture itself is also a object which can be interacted. Not planned to release my code, because I am not a programmer and everything is so messy. :)

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The best part of the game is how the paw moves when pushing the trigger button. So cute! Of course the rest is also great. Was missing some feedback haptics and audio.

What is more relaxing than meditation? :)

I also had some issues figuring out how to progress further in the game, but from the pictures, I knew there was more. With some patience, I figured it out.

Of course ambitious to make not one but three instrument for a game jam. I like playing around with all the options. What I am missing is some feedback from the guitar or the keyboard what key/string is pressed. Great job!

Did not really know what to do and it crashed while using the soap, but the environment is really cozy with the fireplace. Also the sound of the fireplace and roulette is nice.

Nice game to try out hand-tracking passtrough with my quest 3. Had to get used to clicking the buttons, but after sometime it worked really well.

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Love it. This game is just great with hand tracking and pass though and fits the theme perfectly. Everything is so clean.

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You made my day with this video and I apologize for the teleporting bug. 

The funny thing is I also tried to make a selfie even thouh I knew their was no object :D. So it seems quite obvious that there needs to be something. I like the idea that you have been the alien all along. The name knipsa is the swiss german version of the german word knipsen, which just means the action of  releasing the shutter of a camera. I agree the zoom needs to be adjusted with the joystick. The level needs more verticality. Also that the picture to be physical would be nice, but than you would litter so much 😆.


Thanks

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Thanks for playing. I also had fun making the filters, because I had no experience with shader to make the filters. That sound like a nice idea to use camera filters to see certain thing (thermal camera, night vision and so on). Than it would also be necessary not only to use shaders, but change the color of the object themself, which would be quite a lot of work.


I dont know if the images are saved on the quest. I just saw that everyone also has a quest built, so I also made one quickly at the end of the jam.

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Just the right game to pass the time until I get my Godot plushie.

I really love this game. I love the simplicity of the look and how intuitive it is to play. Really relaxing :)

Thanks for answering my question. My game is "half" finished so I would break the rule. I will take part next time :)

Is it allowed to take part in this jam if I started the game a week earlier?

I enjoyed my playthrough.

The system with the NPC giving hints where you have to go just works and is really nice.

Also thank you for participating in the jam and sharing your process on twitter. I also wanted to join, but had no time. With your tweets I also was there a little bit.

Thank you for your feedback! The game is 3 years old, but I am surprise that this game is being played quite often. Probably a circle with a word is spawned inside the game over area on top. Will try it at home again and maybe I will update the game. Thanks for playing!

Thank you for playing my game. I'll try to add some animation between the current once to smooth the gameplay. Really appreciate your feedback!

Thank you for your feedback. I'll try to update the game after the voting is over, so I really appreciate your feedback. I'll add wasd as alternative input, playing the game with the leaderboard showing is a bug. Will fix that!

Nice game :) Really like the idea of the game

Thanks. I also really like how it turn out.

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Thank you! I know there is some variety in the gameplay missing. Maybe I'll add some more power ups after the jam and after cleaning my code a little.

I got that puzzle. How does the next puzzle after that one work?

I think this game is really cool. Love the puzzle idea with the cart. I could not progress after I transported the cart over the moving platform. There is a button on the floor but nothing happens.

Really impressive to do something like this in such a short time.

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Whish there would be a way to save builts or at least save the last built. Impressed that such building mechanics can be implemented in such a short time.

My highscore is 664

Tried it a few times and think I had luck.

It needs a lot of power to run. Love the animated intro scene and also the finishing animation.

Great game, love the physics. Performence can get quite bad when I set the max bones really high and run endless into the spike, but it is soo much fun!