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pandartb3d

26
Posts
8
Followers
3
Following
A member registered Jul 31, 2016 · View creator page →

Creator of

Recent community posts

I enjoyed my playthrough.

The system with the NPC giving hints where you have to go just works and is really nice.

Also thank you for participating in the jam and sharing your process on twitter. I also wanted to join, but had no time. With your tweets I also was there a little bit.

Thank you for your feedback! The game is 3 years old, but I am surprise that this game is being played quite often. Probably a circle with a word is spawned inside the game over area on top. Will try it at home again and maybe I will update the game. Thanks for playing!

Thank you for playing my game. I'll try to add some animation between the current once to smooth the gameplay. Really appreciate your feedback!

Thank you for your feedback. I'll try to update the game after the voting is over, so I really appreciate your feedback. I'll add wasd as alternative input, playing the game with the leaderboard showing is a bug. Will fix that!

Nice game :) Really like the idea of the game

Thanks. I also really like how it turn out.

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Thank you! I know there is some variety in the gameplay missing. Maybe I'll add some more power ups after the jam and after cleaning my code a little.

I got that puzzle. How does the next puzzle after that one work?

I think this game is really cool. Love the puzzle idea with the cart. I could not progress after I transported the cart over the moving platform. There is a button on the floor but nothing happens.

Really impressive to do something like this in such a short time.

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Whish there would be a way to save builts or at least save the last built. Impressed that such building mechanics can be implemented in such a short time.

My highscore is 664

Tried it a few times and think I had luck.

It needs a lot of power to run. Love the animated intro scene and also the finishing animation.

Great game, love the physics. Performence can get quite bad when I set the max bones really high and run endless into the spike, but it is soo much fun!

Great Art! HS 3950 pts

Works on my browser flawless and I am impressed. Great game and was not expecting to hear the phrase "hop trough that healing windows" today or ever :).

Too hard for me :) still a great game. An easy mode would be great for those who have to improve typing.

Love the dialogs, was funny! Gameplay was a little bit simple. But overall  alot of fun :)

This one was creative and unique. Also love the story intro. The game has a lot of customization which helps to also play it on different keyboard languages.

Sound design is topnotch (rolling and shatter). It feels really dreamlike with the background. It was a little bit to dark to see everything on my screen.

This game is very good. had a lot of fun and I just rushed trough the levels, but there is so much time for me too improve my time, that I see myself playing the game again. It also fits the theme and wildcards.

Good game :)

  • Level 01 : 6.305
  • Level 02 : 13.989
  • Level 03 : 20.444
  • Level 04 : 30.626
  • Level 05 : 15.537 (Yes)

Love the atmosphere of the city and good choice of music for this. What would have made it perfectly would have been some rigidbody legs that dangle around. And respect for using Godot 4.0.

Love the minimalist pixel art look. Also the short little transitions with story elements were nice. It was too short. Would love to play it longer.

Solid game! Probably a bit too challenging for me, but I still wanted to keep playing it. Love the idea to have to control a player and simultaneously keep track of the position of the platform and egg. The hardest was that the platform can go thought the ground. Art and sound is top.

Hey, it is not necessary to upload the whole project. When exporting a game from Godot to Windows it also generates a .pck file. This file together with your exe has to be uploaded. Hope it helps!

I really appreciate your feedback. The game needs a lot of tuning to be good. It is okay if it only cracks once before the checkpoint and sometimes it is better to just move quickly than jump over it.