Thanks. And yea the drop down is a straight teleport. It hardly works, but lack of time and all. had to keep moving. Ended up as "if on platform and key down= y+this.height." And prey you don't get stuck in the Tilemap :)
onzephyr
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A member registered Sep 12, 2015 · View creator page →
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Fast Room Run - TriJam 48 jam comments · Replied to LegionGames in Fast Room Run - TriJam 48 jam comments
Fast Room Run - TriJam 48 jam comments · Replied to KatieLG in Fast Room Run - TriJam 48 jam comments
Fast Room Run - TriJam 48 jam comments · Replied to iwilliams in Fast Room Run - TriJam 48 jam comments
Like the visuals and effects. Bit confused, I kept trying to hit the asteroids instead of dodging. After I figured it out It was pretty fun. Do the asteroids move towards the player after they hit the earth? or do they roll around on the surface a bit? either way I found myself trying to anticipate where they would roll.
Fast and Sideways (Open-Sourced) jam comments · Posted in Fast and Sideways (Open-Sourced) jam comments
Do the rules apply for parts of game that are not game play screens. Like a title screen or credits screen? In the case of a browser game could you decorate the page outside of the game? Kind of like how say old Atari games had simple graphics but had crazy box art. Same being true for Arcade bezels.

