So, summarizing, now keyboard no longer works but it did in the past, regardless if joystick is connected or not. That is strange. You could make a test however by starting the browser with/without gamepad connected. On my Ubuntu 16.04 and OSX 10.11.4 both with Chrome 66.0.3359.139 (64 bit) it works. Have no 64 bit windows box for test.
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You may be the third person ever using gamepad :-) The game uses the html5 gamepad api.
What Operating System/Browser/Joystick do you use ? Is it an analog (stick) or digital one (pad) ?
Does connecting the joystick before starting the browser or reloading the page after connecting it improve things ?
Is e.g. the menu pointer moving by itself ? Because ...
Guess 1: A joystick option turned on which causes firing of events continuously, e.g. autofire ?
Guess 2: Maybe your joystick is an analog stick and in rest position yields already an axis value which is above the fixed threshold I have chosen (0.25). I did not implement a full calibration process. Worked for my XBOX controller and logitech precision pad in tests.
No Windows version is planned (although the code is pretty portable). For now there exist a (internal) Linux version, the html5 and the Android version. The zip for the html5 version can be fetched from the devlog (did not even knew the devlog was publishing it by default...).