Thanks Coda, that helps a lot. Much appreciated.
nyogtha
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Sorry I explained what I meant really badly, though using the terminal to lock/unlock doors on the map is something I forgot about.
What I was wondering, was, whether it is possible to do something along the lines of selecting one option from the terminal's menu (say it's called COMMUNICATIONS) this then opens up a different list of options on the terminal (say, for example these two options, OPEN COMMUNICATIONS WITH DOCKING BAY 01, OPEN COMMUNICATIONS WITH DOCKING BAY 02), which depending on which option you pick then leads to a further list of options and responses.
In the case of opening/closing doors, is it possible to have it report the door's change of status as a response in the terminal (for example it changes the text on screen to say locked/unlocked?
Fantastic module, just what I was looking for. I do have one question, is there currently the means to stop the user's permissions from switching to observer, or automatically revert to the default (none)? Also, is it possible to have options within options, eg:
Airlocks
---> Airlock One ---> toggle open/close
---> Airlock Two ---> toggle open/close
Trying to replicate this:
https://redhg.com/ypsilon14/
Cheers.