Hey man, thanks for playing! The first build was created in 48 hours for a game jam, but I've updated it since with bug fixes and gameplay changes.
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Now that you've mentioned it, I'll definitely take a look. I was going to work on some fixes for other issues too so I'll try to have a new build out within the next week or so.
Thanks for the help!
Loved your vid! And I apologise about the 'falling out of world' issue you got :( I'll see if I can get that fixed in the new year!
You're right when you said the game spawns the enemy, rather than him roaming around. This is because when I first tried him roaming around, he was always away from the player and the game was kinda boring.. so I thought the spawning mechanic would be better to make it more exciting and also due to the time constraints, but I do agree with you that it is a cheap scaring mechanic... sorry about that!
Thanks a lot for playing :)
Thanks for your kind words, and I appreciate the awesome feedback!
I noticed a music loop bug in your video which I'll get around to fixing in the new year sometime. I loved the vid tho :)
Thanks so much for playing
PS. The "Red or Blue?" text was a small reference to a Japanese yokai named Aka Manto, which was originally going to be properly included in the game, but was cut due to time constraints :(
Mm!!! Another playthrough sounds like a great idea!! That sounds really cool! I made this game for a game jam (in under 48 hours) so that's why it's really short. But I may adapt the idea into a full game in the future, with a different name!
Also, the candle you're holding doesn't go out. I know that can be kinda unrealistic but I tried it with a mechanic where it goes out and it wasn't very fun :/ keep an eye on your other candles though!!
Thanks for playing tho!!