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Nyar

46
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A member registered Dec 01, 2014 · View creator page →

Creator of

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Thank you! You too!

Thank you mate 

Thank you so much! Glad you like it! :)

Cheers for that, mate! You flew through it with ease haha! Looks like I really need to ramp up the difficulty ;)

Thanks a lot for playing, mate. Love your videos.

Need a Lady Ice speedrun scoreboard haha thank you!!

Thank you!

Thanks very much, Dr Mix!

Hi mate!

Thanks so much for playing! And congrats on defeating Lady Ice!

You made some brilliant points at the end of the video, and I'll be working to implement them into a patch.

Always good to watch your videos, mate. Thanks again :)

Hey Noli! I hope you're doing well!

I just released Lady Ice REDUX and I am excited to hear what you think!

https://nyar.itch.io/lady-ice-redux

Thank you for understanding! 🙏

Hello Noli! I hope you had a wonderful Christmas, if you celebrate that of course!

I have posted the most recent development log for Lady Ice on Gamejolt, please take a look!

Read it here: https://gamejolt.com/@itsNyar/post/lady-ice-redux-development-log-26-12-2019-2qrkw2db

Howdy!Sorry for the delay!

I caught the flu earlier this month and haven’t been able to work on Lady Ice for about a week! Still hoping for a December release!

Well done !!! From my knowledge only a few youtubers have completed it (can't speak for other players who don't post their progress online) but it's still a brilliant thing! Congrats! Those extra features are just some quick silly things I threw in at the end of development. Hoping to have similar things in the Redux version! :)

Thank you so much for playing!

It’s not too long, I think maybe just over 5 minutes?

Well I've remade the entire game from scratch so there won't be any bugs from the original game, but I'm hoping to find and fix all of the issues that are in it right now (that's why it's taking so long to make haha) but don't worry, I'll be supporting the game for a while after it's released so I will release new builds which contain bug fixes and extra features!

The original is badly designed so it's kinda difficult haha but here's a brief guide for the original Lady Ice: 
I would recommend circling the room while Lady Ice's spell is active and if you hear her running, make sure to always move away from her! You have to survive until the storm passes which is about three spells I think?

I will definitely make a guide for Lady Ice: REDUX! But only when I've finished making it ;)

Cheers for the translation offer! I only have plans for an English and Japanese build but if I get enough demand for a RUS or UKR build then I'll keep you in mind!

Happy birthday mate! (Not sure what day your birthday was but hope you had a great day!)

Lady Ice Redux is almost finished I guarantee you that! It just needs some finishing touches and bug fixes!


Anyway happy birthday again!

I'll do my best! I originally thought this game wouldn't take long to remake, but it's grown a lot since then! When it releases, I hope you'll agree that it improves on the mechanics of the previous game and will give you a satisfying story behind Lady Ice.

Thanks for your predictions!! :)

Thanks for playing! 
That's certainly a unique way of describing the game :) I agree with you though, it does feel comfy!

Hi!

Thanks for your kind words! I can understand how people can look at it and be put off haha that happens a lot! 
Thanks so much for playing, I'm really happy you enjoyed it!

Hey there!

That sounds amazing! Personally I'd leave combat out of it entirely to increase the helplessness and fear of getting caught, as it's always scary being hunted by things you cannot harm or kill. You could have it so the students need to work together through the use of stealth and distractions (the jock distracts the creature while the nerds sneak on by)!

Amazing idea, bro. You have a superb imagination :)

Just saw this now.  I'm sorry Tenome didn't impress.

Thanks for playing tho! Appreciate the vid!

Thanks for the feedback, mate! I understand that this concept isn't new and is really overused. I only had 48 hours to initially develop this game and thought this mechanic would be quick and easy to implement (which it was!) but I agree it's really difficult to make it unique due to its overuse haha


I appreciate your feedback, dude! :) Thanks again!

Hi mate. Thanks for playing!

I’m sorry that Tenome failed to impress. Is there any feedback you’d like to suggest to make it better? Or something for me to keep in mind for the future?

LOL! Nice bug find. I'll get that cleaned up if I ever find time to make a patch!

Cheers for playing, dude. Hilarious vid!

Hey man, thanks for playing! The first build was created in 48 hours for a game jam, but I've updated it since with bug fixes and gameplay changes. 

Now that you've mentioned it, I'll definitely take a look. I was going to work on some fixes for other issues too so I'll try to have a new build out within the next week or so.

Thanks for the help!

Hi there! Thanks a lot for the feedback. Any ideas what kind of control scheme you'd prefer?

Maaaaaaaybe in the future, but I usually keep my jam games as close to the original design as possible. But you never know, I may make a spin-off game or something ;)

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Cheers mate! Glad you enjoyed it :)

Hey!

Loved your vid! And I apologise about the 'falling out of world' issue you got :( I'll see if I can get that fixed in the new year!

You're right when you said the game spawns the enemy, rather than him roaming around. This is because when I first tried him roaming around, he was always away from the player and the game was kinda boring.. so I thought the spawning mechanic would be better to make it more exciting and also due to the time constraints, but I do agree with you that it is a cheap scaring mechanic... sorry about that!

Thanks a lot for playing :)

Thanks for the vid! Loved the outro :')

Thanks for your kind comment <3

Loved your vid :) Thank you

Thank you so much :)

Thanks for your kind words, and I appreciate the awesome feedback!

I noticed a music loop bug in your video which I'll get around to fixing in the new year sometime. I loved the vid tho :)

Thanks so much for playing

PS. The "Red or Blue?" text was a small reference to a Japanese yokai named Aka Manto, which was originally going to be properly included in the game, but was cut due to time constraints :(

Wow! You managed to avoid getting seen entirely! I'll have to work on that ;)

Thanks for playing :)

Thank you for playing!

hi there

of course you can! everyone can feel free to make videos of my game and monetize the videos :) can't wait for the video

Funny stuff :D Cheers for playing!