This game is really cool I hope the dev comes back one day
noonewillkno
Recent community posts
Also will second the statement many others have made that the hypnotic swirls are absolutely overpowered, as they basically combine two powerful effects of permanent spacefilling (will eventually brick you due to no more space in the cauldron) and a constant allure drain with 0 counterplay. This makes it just a vastly better slime potion that kinda also has the effect of the allure potion. imo the hypnotic swirls need to either be not permanent or hypno potion needs to be replaced with a hypno item similar to the cowbell nerf.
another suggestion would be to allow the player to choose which 3 "special" potions they have instead of automatically giving them expansion potions, as this would make it a lot easier to try out different builds
This is a pretty fun game its just that it gets kinda frustrating to play when it's both hard to get a build going and most builds will get stonewalled by a handful of enemy comps anyway so why bother.
anyway compensatory bug report for complaints: not sure if this is intentional, but if you use the drain potion to get a high level potion in hand, and then end the battle, you can then use the dupe feature to get a copy of that potion at that level instead of it reverting to it's original level. IMO this is worth just making a feature because it gives the drain potion an extra use and helps to assemble builds for some of the potions that kinda suck and need high level versions to be effective (like the expansion potion).
After playing some more, expansion potions are absolutely useless against any opponent that has any kind of fast cycle gimmick i.e. lots of accelerants, and it's also terrible against any comp that has compression potions. both of these let the opponent either empty or shrink their cauldron faster than you can expand it, and I say this having managed to get a run with a level 5 expansion potion in deck and a pair of level 5 accelerants, you can't cycle fast enough to outpace any kind of enemy that has the above. I'm not sure how you would solve this without making expansion stronger vs enemies that have slow cycle/cast rates at the very least it would probably be nice to have the expansion scale more smoothly at higher sizes since it's very hard to maintain expansion at a threatening size; once you get really big the potions shrink by enough per turn that the extra space is enough for the new potion thrown in
Fun game, but spirals are way too strong and I wish you could more easily control your build. I like the extra layer of tactics in wanting to have your "hand" have the potions you want to get rid of and/or upgrade, but its kinda annoying to manage ngl. it would be nice if you could swap at least one for a potion in your "deck" so that you can more easily tailor your builds. The ability to remove potions and slim down your deck would be nice as well.
rough recipes:
- bacon pancake: gelatinous, creamy, greasy (makes you calmer)
- buta tallow: creamy, gelatinous, dry (unlocks milk) (thicc)
- corrosive pudding: gelatinous, creamy, crunchy (unlocks uhh warm) (hair gone)
- golden yogurt: sour creamy warm (unlocks hair)
- goth lemon drops: tinting sour crunchy (piss)
- recursive bacon: hot greasy dry (thinner)
- blue cheese: sour filament creamy (not sure)
- ko-pudding: sweet drool gelatinous (hairdo)
- radioactive cheese: crunchy sour creamy (gives drool)
- mustace wax (futa/femboy): drool fillament dry (gives cum/slimy)
- spicy yogurt: milk cum spice (pregnant)
- chicken nugget: cum mandelbrot sour (removes preg)
- sweet rum: sweet dry drool (sweaty/love)
- salted berry syrup: sweet drool sweat (calm + piss)
- salted cheese: sour creamy salty
- cardio cream: sour salty nothing (thinner)
- sour love nothing(remove futa)
- love crumble: sweet dry love (gives horny)
- sour candy: cruncy warm horny
- aphrodite's kiss:: love dry horny (clean body)
- goth milkshake: salt, tint, creamy (gives small penis?)
- soy sauce: salt drool tint (calmer/reset upper body)
1 hour, 23 minutes, and 30 seconds! First try.
I do not think I will try to go any faster
I will say that this was a pretty fun game, and I liked the funny worldbuilding.
I'm also not familiar with this engine, but the game, especially the spaceship's scrolling background, comes off as very technically impressive.
unfortunately, I do not think my dedication with this game is an indicator that I will go far in life, because I put off quite a bit of sleep to play it :|