The game has been upgraded and is a full game now, if you'd like to check it out!
Recent community posts
This would've been a 5 if only the movement wasn't so clunky. WHat I mean is that you move too fast, the shield doesn't properly throw but just sort of teleport in front of you, you can hold down the jump button and shield throw button. A little more explanation to what you can actually jump on would've also been handy. Plus I got stuck.
Nice game. The only thing I would improve is the UI, it looks kinda out of place (perhaps it's because you didn't have enough time to make it?). It looks weird how the buttons are pixelated but the checkboxes and dropdown menus aren't.
Everything about this game is so great!!! I love the mechanic, art, sounds. Just wish there was some music. You really surprised me with the amount and quality of content! Good work! Excited for a full version.
Yeah I know I saw another guy have trouble with the diagonal jumping, dunno how to teach that. Plus the level design also isn't really great, in a future full version I will try to make some good puzzles. Anyways thanks for the feedback!
PS I had a bit of trouble reading your comment, a few periods would help there.
I love the idea, mechanic and representation. Levels weren't really tricky, I think you could've mde them a bit more challenging. Some ambient sounds would have been also nice. Great game!
Could you post devlogs when you make a new update? It would be great to hear about your newest additions. Also, an option to lower the sensitivity of the scrolling with the mouse would be great. I have a sort of crappy scroll and it isn't always easy to carefully pick which weapon to use. Also also, I think you can include a link to your Kickstarter on the itch.io page.
lol the music is out of key bc its in just intonation, so its not supposed to sound bad.
Yeah i would add more polish but I was already waaay too exhausted from making the game. Also im really exhausted to write a good reeply so ill write this. Good job being not lazy enough to write such a big comment tho. Appreciate it.
Thanks for the feedback! Yeah I know that there aren't any particles or sounds, I don't know why I didn't add them. Maybe I was too lazy? For opening safes, you just have to hold down E, you don't need to mash it.Also, I noticed that enemies were obstructed by the GUI so I made it translucent when you put your mouse over it. Still though, I know I could've done a better job on the AI and it's kinda dumb.
Hard to believe that the goblins were easy-peasy but the weird beige girl was constantly healing and I couldn't beat her! Still though, I can see very much potential for this game. (Add sum more boobies, though!) It reminds me of Deep Space Waifu it the way it incorporates fun gameplay with 18+ content. Lastly, I made a vid of my gameplay. Enjoy.
I never thought a game this good could be created during a game jam.
1 thing though: I recommend making pausing. I pressed Esc, and instead of pausing, I lost all of my progress. Which is quite a bummerb, since I was already in the second world.
You should 100% turn this isto a full game.
My arousement has not limit!
Thanks for the port. It works now.
I'll start by listing the bad things:
-I couldn't see the HP, it was too far on the top left.
-Rotating was counterintuitive - J rotates you clockwise and L counter-clockwise.
-I couldn't shoot.
And now, the good parts!
-Good, tense and mysterious atmosphere, great sounds and story.
-Movement was good and so were the sprites (y are the enemiesweird circles tho?)
-Overall, nice gameplay (if I was able tokill the spheres)!
The gameplay in this game is really neat! Problem was, sometimes I couldn't kill the zombies even though I was aiming right and subsequently, there were waaaay too many zombies to get rid of. Nevertheless, great game!