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NikonP

21
Posts
A member registered 86 days ago

Recent community posts

(1 edit)

Very good sound. Cool minimalist graphics. But text typing is too slow, it's annoy

https://itch.io/jam/cgj/rate/476921

(1 edit)

https://itch.io/jam/cgj/rate/476921

https://itch.io/jam/cgj/rate/476921

https://itch.io/jam/cgj/rate/476921

https://nikonp.itch.io/the-best-liar-ever

https://nikonp.itch.io/the-best-liar-ever

I only see a black screen with UI (maybe because running via Wine)

Very cool graphics

https://itch.io/jam/cgj/rate/476921

https://itch.io/jam/cgj/rate/476921

Aaaaaaaa

Can you build it for Linux please?

(3 edits)

public scoring scoreScript; // in enemy script, then drag object with score script to varible field in editor

And

scoreScript.scoreValue += 100; // before Destroy() in enemy script

Simplest way is to make reference to score script in enemy script and change scoreValue before Destroy() dunction, also you not need "static" int

(1 edit)

Completed movement and shooting


And draw some characters


Is it a marshmallow?

Making some weird character sketches

Free idea: play for USSR government and tells lie about Chernobyl crash

But asset must "don't contribute to the game itself" (check rules). so i think Cinemachine can't be used

same question. i think yes, because its already integrated to Unity.