Love it. Are there any plans for a downloadable version?
Recent community posts
Played it through. I can see a good concept, however I feel like you should put a bit more work in it to make it feel right, like replacing the house, (cylinder with the atari logo), with a custom asset and making the building system a bit more in-depth by adding more places to build and different types of buildings to balance the population and profit in different ways. Also remember to add pictures to the store page at some point. Gl!
So, very short experience but I think it does a good job at building up some tension during that nightmare sequence. A thing I'd like to champion is the modelling game in this game, it is on par, so good on you for that. Hope to see more projects soon! :)
From the artwork to the game itself, It's one amazing piece of work.
I just had to restart the game, when I played it the first time, cause I was being way too rude and I didn't expect such sad responces from the AI!
I can't really say I know what a person goes trough when they discover themselves in this way, cause I don't know, but, what I do know is that I love game, story and the mechanics themselves. The UI mechanics are exquisitely made and the whole thing is just very creative.
I loved the retro feel of the Apple iMac and the whole setting just awesome, even the characters play along with it being '99!
I love the concept of the game but here are a technical few things to just fix and it will be perfect:
1. Reduce the raycasting distance - make it shorter, I can open doors from huge distances
2. Make simple checkpoints, I die and I start all over again.
3. The 3D text on the walls is clipping trough the solid objects, its easily fixable, you can use this shader: http://wiki.unity3d.com/index.php?title=3DText
Great potential, like it!