🤑 Indie game store🙌 Free games😂 Fun games😨 Horror games
👷 Game development🎨 Assets📚 Comics
🎉 Sales🎁 Bundles

nfimbulvetr

4
Posts
1
Topics
11
Following
A member registered 1 year ago · View creator page →

Game

Recent community posts

i have....submitted my game https://itch.io/jam/my-first-game-jam-summer-2017/rate/165762

again, thank you to everyone involved in this jam...it was great. i'm absolutely exhausted right now, but i'm super excited to check out all the submissions over the next week! good job everyone!

i haven't...updated this at all ;;

the good news is that i'm def gonna submit my game for the jam!!! it's completely playable right now, and everything i have left to do is like, housekeeping-esque stuff, like making the text prettier or fixing a couple strange (but not gamebreaking) bugs. (this is all true only assuming you ignore the fact that all the visuals are coloured cubes instead of real sprites ~.~)

this has been a WONDERFUL learning experience and i'm really excited to finish my game up tomorrow & submit it, and to read everyone's dev logs (big kudos to y'all who managed to update yours regularly). even though real life got in the way a bit and i had a frustrating lack of progress on certain days, this has again been tons of fun, and i'm just so happy i decided to participate in this. the discord server is filled with lovely, helpful people, and again, i'm so excited to play everyone's games!!

so as we enter the final day here, i just wanna give a big thank you to the folks who organized this awesome jam, and to all the people who help out in ways big and small and all the people who participate and make this jam what it is.

good luck & godspeed for the last 24 hours!

Created a new topic [DevLog] Doing The Dang Thing

what's up y'all, I'm Nick/nfimbulvetr, you can read my intro post here if ya want

I've been interested in game dev for a long long time but am only just now finally jumping into it! I studied comp sci in school & work as a software engineer but have basically no game making experience, so learning how to mess with GML over the past several days has been interesting. it gets kinda whiplash-y reading about these concepts I have no clue on but then being like "oh yeah ternary operators w/e dog I know that easy"

but anyway, I'm super excited to be here, I'm super excited to be making a game, and I'm super excited to see what everyone else makes!

My Game

for whatever reason as soon as I decided to join up I got struck by the idea to make like, a proof-of-concept sort of thing, the concept being that I could actually make a game. so, I'm going to make a game where you walk around a small city environment and can talk to several people. that's the basic goal - I have a small list of "stretch goals" for myself, those being to do the music myself, do the visuals myself, and work in some other concepts (including having multiple areas).

my main inspiration here is Pokemon Crystal, which stands as one of my favourite games ever. I basically wanna take the feeling you get when you walk into like, Goldenrod City for the first time and make my game be That. so it'll be very much GBC style, 2D and colourful (or at least I hope it will be).

The Plan

I'm trying to be rational/reasonable, so my primary focus is getting the coding down first and foremost. once I get to the point where you can walk around a city, not walk through walls, talk to a couple NPCs, and get whatever else working that needs to work, I'll move onto my stretch goals.

the first is music/sound. I love to make music, but my experience making like, video game music and doing stuff in DAWs (digital audio workstations - basically just a program you make music with on your computer) is super super low, so this will be its own challenge! but I'm really excited to whip something up (I have lots of ideas floating around in my head), and this is the stretch goal I REALLY REALLY hope I hit...music is like my one true joy on this Earth and I'm very passionate about it. I hope I can do my game justice in the audio department.

the second is doing the art myself. for visuals...I have some experience with spriting/pixel art but am Very Very Not Good/out of practice at it, so again, this'll be its own hill to conquer. while I have a little bit of confidence that I can make a couple good tracks/sounds, I have much less confidence that I can make decent-looking sprites, at least in a reasonable amount of time. but I still wanna do this a lot, and I hope I can!!

my third goal is...private! I have a piece of functionality I'd love to work into my game that will serve as the "end" of the game (which I imagine a player should be able to reach in like, 2-3 minutes), but I want it to be a surprise to everyone who plays it. this is another one I really wanna get to, and I think I'd be willing to move it up on this list past doing the visuals myself even.


so...good luck everyone! I'm gonna try to keep following everyone's progress as much as I can & interacting with y'all. the Discord is a lovely place and I plan on being around there most nights, and I'm looking forward to checking out everyone's Devlogs (even if I have to do it after the jam ends!).

let's all do our best!

yo my dude - I just finished college last year! when I was finishing HS I had no idea what I wanted to go to school for, so I chose journalism, bc I had written 2 articles for my school newspaper my sophomore year. if that sounds like sketchy reasoning, well, it was! and I ended up switching from journalism to information science & technology (basically just an alternate version of computer science) after the end of my freshman year.

I won't tell you to definitely pick programming bc, well, maybe there's something you'd rather do more! but you're going to college to learn, right? so, don't feel like you need to have prior knowledge or experience on your major - that is ABSOLUTELY NOT A REQUIREMENT. you might feel overwhelmed at first (I did); you might feel inexperienced compared to others in your classes (I did); but even if you're totally new, there WILL be people in your classes who are in the same boat as you, and you'll all have a golden opportunity to help each other out and learn together. and your professors, university staff, tutors, etc. are all there to help you learn, no matter your starting point!

(although, by participating in this even a little, you're already giving yourself a head start on lots and lots of other people who will pick the major(s) you're thinking about)

so again, I would definitely encourage you to pick what you wanna pick, regardless of how inexperienced or not-knowledgeable you are on it. and if you're that worried, well, you could always be undeclared at first, and try and take some computer courses early on and see if you like them! you have tons of options with that and I would recommend you talk to your guidance counselor/someone equivalent if you want details on that (esp since I'm just a total stranger on the, internet, lol)


good luck in the jam!

1. Hi there! What's your name? Want to introduce yourself?

yo, I'm Nick/Fimbulvetr, happy to be here...I'm big into music & games & writing, so gamedev kinda appeals to me cause it's an amalgamation of a bunch of stuff I'm interested in. hoping to put together something solid over the next couple of weeks!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

nope! I actually signed up for the very first one of these, but never did any work for it. I'm in slightly better shape to sit down and put the work in now, though. my reason for joining is partly being interested in making a game for a long time (I have some like, scattered experience that's sort of related too) and partly being tired of saying "oh I should get into that" and then...not getting into it

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I think my fave game is Fire Emblem 7 on the GBA...I'm really huge into JRPGs, I recently played Persona 3 and Persona 4 and loved them both, and I played the Trails in the Sky games over the past year & was super into them...other faves are like, Okami, Phoenix Wright games 1-3, the first 2 Paper Marios, a bunch of Pokemons, Kirb 64, Civ 4, other Fire Emblems, some Mario games, Dragon Ball Z Budokai 3, Hyper Light Drifter. this year I absolutely loved BOTW and was blown away by NieR Automata, which I just beat like 3 days ago

I def draw inspiration from a lot of places and games are included...I tend to like text-heavy, character-centric games (e.g. all JRPGs) and draw a lot of influence from them I think. I also really love games that do weird stuff or kind of stand out from other games, like uhh Earthbound or Undertale or Deadly Premonition.

4. Do you have experience with game development? What did you do/with what engine?

very very little! I spent about 2 hours in Hammer like 8 years ago and played around with RPG Maker even longer ago. other than that it's just random experiences like, changing skins in minor ways in half-life or whatever

5. Tell us about something you're passionate about!

music I guess! I would like to focus more on my own music, I go through spurts where I work a lot on it but then have long periods of downtime...one of my "stretch" goals for this jam is to make a few songs for my game, they will be very simple songs (probably faux-chiptune since I'm still not familiar enough with like, LSDJ to really use it yet) but I would really like to be able to say "I made music for my game!"

6. What are your goals for this game jam?

broadly it's too "learn new things about game development", which I guess I've kinda already completed by like, trying to prepare for the jam & stuff? so that's cool! more specifically I want to actually finish my idea, and have it be downloadable & playable, and like I said I'd like to have music in my game. AND, time permitting, I'd like to do the graphics myself as well.

7. Any advice to new jammers (if you're a veteran)?

N/A, but I wanna say - I've been in the discord about a week and you're all really lovely people!! I love how welcoming & collaborative this environment is, and I hope that I can help people at some point too! I'm really excited for the jam to start and to start interacting a little more with all of you. I'm gonna read more of these introductory posts now!