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Needye

11
Posts
3
Topics
A member registered 237 days ago

Recent community posts

Its only me that thinks that the power kick feels like a downgrade? I mean, your kicks are more powerfull but the time recovery of the enemys are the same so now even the 2 tier bots awake before you get to them unless you use the jetpack.

I think in this update IA behaviour of enemies has been updated to get to you in some multilevel maps. The bots dont try to get to you stupidly, instead try to use jump pads (the one i can think of that has this behavious is deatcube 2.0 but i have seen it in more levels). Can someone confirm that this is not just my imagination? If it is not is very apreciated this change.

there will be something like fire traps?

Thanks, i didn' t notice.

I think is better if it is an update for the hammer and kick because it will have a similar effect.

no, i normally run with the jetpack and when i fell safe a sawblade cuts me in two XD

I think this kills a little the fast placed matchesas you have to select it. I think is better if you select the default weapon in upgrade bot,... for the next human

Thank you a lot

(Edited 1 time)

I know it is a bit early as the story mode still has several updates to get to apoint nearly that, but please dont make us kill analisys bot or commentatron, i love them very much, neither them or the planet they are in (if you wanna blow up a planet please, first get them out of there comically first :P) The king is kind of an asshole it is fine to him to die, long life to the democratic republic of killer robots.

So, and i need all the help posible from the community: IF YOU WANNA MAKE POSIBLE TO KILL COMENTATRON OR ANALISYS BOT, PLEASE, MAKE A WAY TO CONTINUE THE GAME LETTING THEM ALIVE.

(commentatron) Strange a human is pleadging for OUR lives.

(analysis bot) Now it is time for him to die!

Destroying garbage bots i think it should be commentated to.

You look at the back of the robot, at the end of every match i have to swing to see if my arm is cutted, i think he means somehting like that.

(MK3 Combat archer) Quilsnib!

You can leave the upgrade zone if you jump and walk forward between the 2 monitors (photo 1), then you are on the rooft of the room (photo 2) and you can walk out to the garbage room (photo 3) there if you go down it plays the end of chapter one with shop buying music. All of this done in endless mode.

Photo 1 Photo 2 Photo 3

(Edited 1 time)

First of all i love the collision system of the game and the dismembert issues.

Said that i would like to take it further. My idea is that some upgrades (like jetpack) adds new visible parts to the robot (like armor or clothing) and if it gets core damaged then stop working. Is continue the idea of when you have a leg chopped you move jumping or that you need the 2 arms to use the bow. Here are some of my suggestions:

-Jetpack: a thruster in the back: cutting the sides of the thruster don't makes anithing if the core gets cut it stops working. Getting the upgrade makes the thruster bigger or adds side thrusters.

-Aim time: something like earplugs that can stop a sword to the head althougth you will lose the ability to be in slow motion while aim.

-Energy capacity: every energy update adds a little battery at some place of the robot. If you get cut there the robot lose one energy bar until you get a fresh new clone (or dies).

-Kick: to kick you need to have the two legs.

If your legs are cutted but you still have arms you still could crawl to move (very slow and without jumping), but you could not use any weapon while moving you must stand still to do so.

Also this is applied to the enemies.

And one little more thing: if the barrel (the tube where explosives come up) of the spidertron gets cutted from the body the explosives will fall from spidertron instead of being magically launched at you apearing from nowhere.

What do you think of my ideas?