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Utkarsh Verma

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A member registered Jul 03, 2020 · View creator page →

Creator of

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I finally found a game that had a similar idea to mine a month after the jam lol

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Wow great art and great concept, loved playing it!

The ghost coming out of jumps felt random at times, and it sometimes felt like I did nothing wrong but still got killed. But overall, a great game :)

thanks a lot for playing! yeah I need to fine tune the weapons / damage dealt and I was thinking of letting the player choose the weapon order before starting a level :)

thanks and yeah the pistol is actually garbage, I need to fine tune the weapons / damage dealt and I was thinking of letting the player choose the weapon order before starting a level

juicy combat, loved every pixel of it :)

best speedrunning game of this jam or maybe one of the best I’ve ever played, really enjoyed running through the map while blasting system of a down in the background xD

golden words! thanks a lot :D

thanks for playing! and to fix this I am thinking of letting the player choose the weapon order before starting level :)

thanks for playing! yeah I was thinking of letting the player choose the weapon order before starting a level to reduce the randomness :)

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when the obstacles came in after Level 4, it reminded me of Duet :)

great game! this is the game I’ve played the most so far

thanks for playing! yeah I need to fine tune the weapons / damage dealt and I was thinking of letting the player choose the weapon order before starting a level :)

thanks a lot for playing! and yeah I need to fine tune the weapons / damage dealt, thanks for the feedback :D 

yeah I am planning on adding more stuff to the game, thanks for the feedback :)

thanks a lot! yeah I had it like this earlier, but it allowed wasting time so I made them turn into AI once their replay was over

couldn't go past 20, my hand hurts lol, has my vote for replacing T-Rex on Google Chrome lol

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this is a great idea! ended up finishing the whole game :D

great concept! I got really frustrated every time I hit the downward spikes but that’s just me lol

best narration of all the games I have played until now :D

thanks for playing! also, the player clones turn into AI after their replay is finished :)

Music felt great! I am not a souls like fan but I somewhat enjoyed this one :)

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Hot Heat Reset: Chapter 1 is the first chapter of the game, Hot Heat Reset, which is a fast-paced maze action puzzle game where you play as an unknown speedster hiding under a skull who is in pursuit to recover his stolen lands where an explosives factory is under operation.

I have released the complete Chapter 1 (which is about 20% of the full game) and it is available for FREE!

In case you encounter any bugs or have any suggestions reach out to me in the comments on the game page.

Thanks!


I feel the same :P Will be fixing that in the post jam version.

Thanks for playing! Glad you liked it :D

Yes! I made someone hate a number :P

Thanks for playing :D

Thanks for playing! Glad you liked it :D

Thanks for playing! Glad you liked it :D

I will be adding some popping texts in the post jam version which would help the players to memorize the functions faster. Thanks for the feedback :)

Thanks for playing :D

Working on the RNG and adding some audio were on my todo list but I ran out of time :(

As for the game crashing, I'll try to figure it out and will be releasing a post jam version with almost everything sorted out :)

Thanks for playing! Glad you liked it :D

Thanks for playing! Glad you liked it :D

I ran out of time for the audio. But yeah, I am working on some audio and some more juicy effects for the post jam version.

Thanks for playing :D

I ran out of time for music / sound effects. But yeah, I am working on some music / sound effects and some more juicy effects for the post jam version.

Thanks for playing :D

Thanks a lot! I was catching your stream and really liked your gameplay. Just a few more minutes and you would've completed the game :P

 Thanks for all the feedback! Cheers!

Thanks for playing :D

Yeah, I'll try to implement that in the post jam version.

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Thanks for playing :D

Looks like your machine's refresh rate is much higher than 60 FPS and I had stupidly set everything (movement speed, etc.) to depend upon the FPS as I thought HTML Canvas locks at 60 FPS. My bad (if that's the case).

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Saw the VOD. The game is unplayable as it looks like your machine's refresh rate is much higher than 60 FPS and I had stupidly set everything to depend upon the FPS as I thought HTML Canvas locks at 60 FPS...

That's why the game seemed extremely hard :(

I was watching your stream yesterday and was waiting for my game's turn and today I missed it :P

Good thing that you have VOD enabled on your channel. Thanks :D

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Looks like it. MDN reads,

"The number of callbacks is usually 60 times per second, but will generally match the display refresh rate in most web browsers as per W3C recommendation."

Now I get it. I developed the game without any engine and my game depends on the FPS rather than depending upon the time delta. I was wrong in my assumption that HTML Canvas locks the FPS at 60 :(

Seems weird. But, this might be due to the screen resolution. Not sure.

What was your browser and screen resolution?

I'll maybe fix that in the post jam version :)

I guess this was the first endless game that I have played in this jam until now. Got addicted for a while! Solid game :D