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MysteryHeart

43
Posts
2
Topics
9
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A member registered Jun 02, 2017 · View creator page →

Creator of

Recent community posts

I'm so sorry for this massive delay. I've been trying to make general scripts that can be used to collide with slope tiles. But I've been having trouble and I don't really understand the issue. 

I'm going to try to add this feature, but I would not count on it

Will try! : ) 

If you have any suggestions for future game maker studio 2 templates, don't hesitate to share your ideas!

I hope you would enjoy the new versions as well! :]

Hi guys. If you're using game maker studio 2, hear this out. I've made a project template that helps with making a new project. Even if you're not making a new project, it has some beneficial features. THIS IS FOR FREE. I want to help anyone using game maker studio 2 to make better games and have a better time.

I am a video game developer and I have used game maker for more than 4 years. I make a lot of games and it always takes a long time just to get the basic systems of the game going. These systems include:

  • Main Menu
  • Pause Menu
  • Saving
  • GUI
  • GUI Tools such as buttons
  • Collisions
  • etc

After spending a lot of time redoing the same thing for different projects, I decided to make a template that I could use for most of my projects. With this template, I can just start working on the mechanics of the game and have a better time. 

So here is the template project that could be used for many many new projects, or the ones that already exist.

Here's a link to download page: https://mysterystudio.itch.io/game-maker-studio-2-new-project-template

This Template includes:

Scripts

Scripts

Delta Timing variables

  • If you are not using Delta Time in your game... what are you doing? Delta Time is a very important part of making the game fair. 
  • Simple DT and DT_Fixed variables to use across the project
  • You can even use this to make slow motion effects! :D

Global Input variables

  • Keyboard inputs
  • Xbox inputs

Macro and global variables:

  • Aspect ratio and resolution of the game
  • Global variables to refer to layers easier

Pause menu

Pause menu

GUI

  • States: // You can add as many states as you'd like. Here are a few:
    • Main Menu
    • Normal level
    • Pause Menu: // Add to pause menu with only changing a few variables in its state script.
  • Tools such as buttons:
    • Buttons that can be interacted with and modified

Saving

  • Save and load objects of a level.
  • This system uses JSON which means, it can be scaled to larger projects a lot easier. 

Collision tileset

Collision tileset

Collision

  • Solid collision script
  • Tile collision script: I personally use tile collision for collisions in my games.

tilesets
tilesets

Tiles

  • Checkplace and remove index of a tileset with scripts
  • A wall tileset with auto tiling
  • Collision tileset

Nine slice drawing:

  • draw rectangles based on 9x9 sprites

oGame

  • one persistent object that controls the game

oLevel

  • one object to control the level
  • Place solid tiles on wall tiles

Room template
Room template

Template Room

  • A room with layers and common objects:
    • Background tile layer
    • Middleground tile layer
    • Foreground tile layer
    • GUI layer
    • Camera Layer

Camera Object

  • One camera to be used anywhere in the game
  • Modify this camera with simple variables provided

Here's a link to download page: https://mysterystudio.itch.io/game-maker-studio-2-new-project-template

I hope you'd find this helpful.

Get Creating

omg. mind blown actually.

Just look at the talent and skills!

Great job!

I love the idea and the mechanics. Lovely sound track.

Great work!

I had never seen more 1s before! Funny idea Tim.

Thank you for the post. I'm super glad that you enjoyed it.

Very well. I Will Definitely keep that in mind. Thank you so much. 

Thank you Doulos for playing my game. I have received this feedback about the movement. In future I might change the rotating to a normal movement behaviour and make the heart look like a person running around. 
I hope to see you try the new updates of the game as I will be trying to expand it.
Thanks again.

Thank you for playing and for the feedback.

I love this game! :D

I'm very happy to see that you've enjoyed this game. Unfortunately ,currently I am not planning to develop this game any further. Thanks for playing my game Tragicmiraclecollection!

You are a curious person :) . I do know I should have spent more time on designing the levels and the change of colours mean that they are damaged. When your health is low, your adrenaline goes high and you turn into "Beast Mode", and then you damage more and you move faster.

After all, I hope you enjoyed :)

 - MysteryStudio

Thank you so much for your comment. I'm hoping to develop this game further. If you have any ideas about what I can add or what I should remove let me know. :) 

850, The music fits the game. Nice job!

Thank you very much for your comment. I hope you enjoyed it and yes I will be developing this game further. I'll make sure I'll expand the settings for sounds too. Thanks again.

I Love the art and the music, with the design, maybe begin the game differently so the player can experiment with the movement first before start attacking. 

I LOVE IT!!!

Wow this is amazing!! 

Man you should continue with this project, I just LOVE it

OMG I love this game

Yes I loved it

Thanks, Hope you liked it

That's kind of a high score you know, To get around my score you have to build the game from ground up xD

Yeah I think I made it too hard, I hope you enjoyed. 

Thank you for your reply, I might as well do that. Hope you enjoyed. Good luck

I loved the background music.

I got very serious with I what I was playing hhh. Nice game

I had fun, But the character moves way too fast. But overall it was a great game. thanks for making it.

Thank you for telling me

Thanks, Hope you enjoyed

Thank you very much. It was Helpful

I loved the game. I really enjoyed it and I like the way things works. I reborn as a shunk.  

Thank you for playing. That "Water" was not actually water it was a blue flame and it could walk on other flames without getting hurt. Yes I know I made the last level too hard. If I went to developing this game further for sure I would change that. Thanks for playing. Hope you enjoyed.

Glad you enjoyed The "Challenge"

It was Fun!I enjoyed playing the game. Wow

Thank you, I hope you enjoyed