Really liked the game! It didn't really scare me that much, but the atmosphere was incredible and I really liked the "grindy" aspects of it!
Really good stuff!
OH MY this is INCREDIBLE!!!!
I love the little resource management aspect of it, where you have to play the minigames and deal with... Some things.
The minigames themselves are fun and the art is amazing!!!!!
Even if it's your first horror game, this game is SCARY. The plot twist was super creative, Lamu's design is horrifying, and the atmosphere is ON POINT.
Also, I loved that the map is pretty much the same in the 2D and 3D sections, meaning that the player can actually find itself even in the new perspective.
Can't wait to see more from you :)
THIS WAS SO GOOD! The surprise when the game suddenly turned 3D was great.
I had a growing suspicion throughout the cooking session about where she could find meat in an animal town.
Guess that question was answered lol
This was so simple and yet so GOOD! The sprite animations are incredible considering the limited use of colors, and the gameplay was really REALLY fun! I never felt overpowered but also never weak. The balancing was really well done!
Really good game and experience! I have to say, the atmosphere was really on point!
I have a small pet peeve regarding horror game flashlights, and how 99.9% of the time they all really really suck and are not realistic at all, and I can say that in this game the flashlight is REALLY good.
This small experience set up some interesting things about the story and what I presume is the main character, but it certainly made me confused as to WHY they're so interested in this specific location.
Either way, it got me hooked, can't wait for more! :)
The game is short, but it definitely gave me goosebumps!
Considering this is the first game you guys ever published, this is beyond incredible!
Loved the graphics and the sound design, and I found the "Good Ending" to be kinda funny lol
Overall great game!
I really liked the graphics and how things were laid out, specially in the house. Felt weirdly natural.
I also feel ashamed to report that I got small goosebumps with the jumpscare at the house.
Overall great game, can't wait to see more!
Here is how it works:
Basically, you have to boil your precious water, but while doing so, some undesirable things may appear. To avoid them, concentrate for a little while (around 4 seconds) and it should be gone. Rinse, repeat.
Now for hard mode:
If the thing shows it's actual face, just stare at it until it goes to another opening.
If it just shows it's eyes just concentrate like normal mode and you should be fine.
Just be careful, cus' hard mode IS kinda hard.
When I made this, I was a total noob at game dev. So yeah, sorry if the game isn't that clear on it's mechanics.
Have "fun" and good luck!
Ey, that was really cool!
The idea of the player snapping to a grid is kinda wonky, not gonna lie, but other than that, I really enjoyed using the s t i c k to move around and jump platforms! I think this mechanic can lead to some interesting level designs.
Also as someone who has used PICO-8 before, the sprite work is really good!
Hey, I just released a new big update for my game!
It includes a new game mode, 60FPS, new animations, and much more!
The game is about waiting for your water to boil, but you're not quite alone...
Can you survive with only your deepest thoughts?