Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

monxterz

16
Posts
13
Following
A member registered Apr 23, 2023 · View creator page →

Creator of

Recent community posts

Nice! I think UGC is such a great feature of games, when it works out. I will let you know if/when I ship my editor if you want to check it out. :-)

I reverse engineered it! And discovered the secret code ADSJLKADSLJKADSJLKDAS!

🤯

when I get to the 4th level of my generated game, my character turns to me and asks whether this is all a simulation. Is that supposed to happen? Breaking the 4th wall like that?

We need more experiences like this one.

I came, I saw, and I saw some more, and I saw quite a bit more, and then some more, and I conquered.

I enjoyed it, but couldn’t get past 5 orbs. :-) Would you want to support users adding their own levels? I’m working on something like that.

This is so delightful! You cannot appreciate the original Asteroids or Spacewar unless you see them on a vector CRT like this!

Enjoyed it! 🥁🤺 An HTML5 version might be nice. I am working on a level editor for something like this. Would you be interested in user-created levels?? :-)

’twas

lol oh I didn’t use any swaps! I see now. I was only rotating. lol also I just noticed the lady on the right getting more disappointed in me.

re: Game Time… You answered my question. That question was really about “how do I lose?” I see messages are slowly building up down below, and as you said it is based on clock time. Yeah it might be interesting to do it based on moves. I don’t know which would be more fun tbh.

Ok but I’m actually having fun with this.

Enjoyed it. When I clear a section it might be nice for it to flash the color that was cleared. Because sometimes I honestly wasn’t sure what I did. Also, not sure if sometimes I was clearing more than one color at a time, or if it just clears everything that is the same color. Is my score based on number of tubes cleared, or just number of messages sent? Once I got a blank block at the top. Does that mean that recipient could not receive a message? I liked the effect of mixing colors when more than one message is in a tube. I wasn’t sure if that meant I could deliver both or neither. I dig the music. Finally, I wasn’t sure if game time was wall-clock time or just number of moves. Seems like it was wall clock time, but might be nice if there was a mode for number of moves.

I always wondered what was taking so long to unzip those files. Great concept. :-)

The on-screen touch joystick seems to have left/right reversed?