Ok
Thanks
I have an idea for an enemy.
What if there was a rare enemy that drops valuable items after killing them. Here's the idea:
A rare enemy that has a low chance of spawning. And also drops a valuable item that can be sold with a significant amount of money. The same with ores, but more valuable. The enemy looks like a slime with a treasure inside like: (diamond, gold, neckless, or a treasure chest). A pretty big and shiny slime to be frank.
What do you think?
It's ok to be honest.
I know it's an early prototype and all. But you can imagine what the game is going to be like when it's expanded. Take it for someone who played a lot of JRPG in the past like (Persona, Final Fantasy, or "Like A Dragon", and etc.). I would be very interested in your game. Not to say a I want the game to be rushed or anything at all. Take your time in development, and I'll be waiting for an update.
Thank you
And good luck on your journey.
Detective.
You know what
This game is great. I like it, but what's needs is:
1. Adding melee weapons upgrade. (The same with the firearm weapons).
(Optional) And if the there's a shotgun that would be great.
2. Adding a boss fight like a giant enemy slime.
3. Adding side quests to earn money alternatively, rather than opening box.
4. Expanding the skills mechanic like: (increasing damage attack, evasion, and defense for the player).
And finally.
5. Adding friend or an ally that benefits in battle mechanic.
I know it's a prototype and all. But I'm sure you can do it right.
Overall, the game was great. (8/10)
I'm looking forward to it.