PS also, is it actually possible to model a level in Unity and export out for the game at all? (guessing probably not, but curious)
mixedup
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A member registered May 09, 2018
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FPV Freerider community · Created a new topic custom levels by users - any sites/place to find these?
FPV Freerider community · Posted in fpvfreerider good on my mac, but "recharged" version is sluggish? Any suggestions?
FPV Freerider community · Posted in fpvfreerider good on my mac, but "recharged" version is sluggish? Any suggestions?
FPV Freerider community · Created a new topic fpvfreerider good on my mac, but "recharged" version is sluggish? Any suggestions?
thanks for releasing fpvfreerider first and foremost! The fpvfreerider works great on my 2012 Macbook Pro, but unfortunately the fpvFreeRider_recharged version is just that bit noticeably sluggish is terms of response time. I've got the graphics quality turned down low.
Any suggestions or logs/info I could give you that might help? Any tips? In theory should the recharged version be able to run as well as the first version if they're both based on Unity?
My MacBook Pro details:
Model Name: MacBook Pro
Processor Name: Intel Core i7
Processor Speed: 2.6 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 8 GB
thanks