Wow - awesome game for such a short time! Congratulations! I love the fact that size affects your speed. You know what would be a fun feature? If you add a timer for each level and you need to work out where you can shrink so you can get through the level the fastest. That could be fun for people to figure out the fastest shrink passages they can get away with :D If that makes sense?
Recent community posts
Old guy from the UK here :) Love the trijam but too lazy this time to do all by myself. Would love to team up and do the art work. Check my profile if you want to see the usual styles I go for...
Best regards and happy jamming
Hi there! I realized that movement in Edge is more laggy than in chrome for some reason. Some poeple also feel like the grid based playermovement is lagging...some things to work on for sure :) thanks for playing
Thanks for organizing this awesome Jam! I assume the rule around Copyright material does allow use of purchased assets or free assets that are explicitly allowed to use without any limitations (e.g. creative commons or transfer of Copyright)?
Thanks for confirming.
Hey! The idea of voice over was an interesting way to stand out, I like it :) visuals were nice and looked hand-crafted! Game could have been a bit more fast paced but that is quite subjective... nice Work :)
Nice submission! I played it a fair bit and I like the darkness and artwork to it; it has a simple but powerful mechanic and the artwork for me stands out :) The only suggestion I would have is make the exist illuminated that you at least know where it is, while keeping the maze dark, that might make it less of a "guessing". Overall I enjoyed it and good teamwork there! Hope you guys will be doing more jams in the future!
really cool idea and arwork. It is nice to see a defined mechanic being implemented that well; it is so easy to understand what to do and despite its simplicity, challenging. The artwork is really damn cool with the choice of colors especially. I'll certainly watch out for more games from you
Really interesting and creative interpretation of the theme! I loved the music and the artwork; The difficulty was just about right and I liked the way that the movement of the player made it a bit harder to keep in the crowd. Nice stuff :)
Hi there! I really like the artwok - it is cute and functional at the same time; A shame that you didn't had any sounds, it always boosts the game quite a bit! But Overall I think it is a fun game, fits the theme and has a good level of creativity (never seen a running and jumping trashcan before) :D
Hi there! I liked this game! Simple and fits the theme; cute artwork and the turtle/rock camouflage is quite funny. If you wanted to continue working on the game, maybe you can find a way to increase difficulty? The only issue I had was to slowness of the turtle - I know they are slow, but that was a tiny bit too slow. Good stuff :)
Hey there, you don't need anything to play the game, as long as you use windows and not Mac. Just download, unzip and execute the exe file.
I hate doing web builds cause they always mess something up for me...never made it to work properly.
Hope that helps
Its weird - I love it! Really interesting artwork; the longer you look at the character the creepier it gets. I might have done something wrong, I could not chase the guy in the third scene after he jumped up. Is there a trick to get there? I'd love to finish this story?
Hey, thanks for taking the time to comment. I agree, some flashbacks/additional information might be nice. I haven't figured out yet how I could include that coding wise...was happy already that I got the text system embedded haha. I will look at the reference you've Made to Disco Elysium as I haven't heared about it...will also check your submission later today!
I am going for a classic idea: chasing bad guys in a city with a police car - but there is a Twist :)
I think I would need a simple low poly city scene with few houses, some characters, a police car and thats it!
This jam is just fun for me, I have no real drive to deliver Superb work, rather enjoy the weekend coding a bit and working with someome. I am in the UK in case the question about time zone comes up.
Please reply if you want to team Up!
I really like this submission! It is a simple but enjoyable mechanic that fits the theme well! The art is super cute and the sounds go hand in hand with it! I my head I was thinking about ninja turtles when I heared the music no idea why, but I think that is a good sign :D
Hey there! Will you be making a game for the jam, or outside of the jam? Happy to chat in discord and learn about your game, ideas, concept, theme you might be going for? If you have discord, feel free to drop me a message: lopper#9378
I love game jams, did about 10-12! sometimes solo sometimes teaming up. Last week I decided I want to improve my music creation skills and got started with guitar recording and getting used to music maker.
I am really not good and not suitable for any ambitious dev Team. But if you just want to have a bit of fun with this jam and need maybe 1-2 simple pieces of music, please reply! I would love to spend around 3-4hours on music creation (can't really spend much more due to Family and kid etc. :) and spark up your game! Or embarass you, that is also an option. In that case just delete the music again haha.
I am in the UK, in case time zones were an issue.
Some first examples I can share can be found here:
Hey there! Cool style I enjoyed it; but it is quite hard on the eyes as there are a lot of white bullets which have the same "color" as the player. I feel like it is hard to identify the player. Maybe because the bullets are so huge?
Also, it is hard to dodge the bullets and keep track of when you can shoot. Maybe you could add a 1 second warning/flash so players know that they need to move up at that precise moment?
Just some thoughts that came to my mind!