Late answer here, so of course late feedback is totally okay!
Thanks a lot for your feedback, we're glad you liked our game. We'll look forward to your video :)
Thank you so much for playing our little game! Yeah, we were partial to letting people testing what works or not regarding the materials, but that's a debatable choice, so thanks for the feedback :D
Oooh that is a great display! This is a definite Glitter jelly jellyfish with sparkling sugar/10, best mark! (if we don't see the mess, we can't judge you for it :P)
Sorry for the rough edges, I am glad you still enjoyed it ♥
Thank you so much for playing and your feedback :)
I am not sure when I will have time to continue this prototype, but I'm sure keeping it at the back of my mind to expand my knowledge of Unity. as there are many things I'd love to add (thank you for your suggestion too, that's a neat idea).
The game is a tad slow indeed, but it is hard to say how much your computer had an impact on that.
Thank you very much for the feedback! I'll check the hand free thingy to see if it's a Scripting mistake on our end but just in case it's more of a clarity issue it is supposed to mean not putting gloves on :)
But I couldn't get the cash register to open to save my hard earned cash :'( Not sure if it's a bug or just me, tho.
It also took me ages to notice there were 2 kinds of guitard handles and other subtilities like that (cue to me shoving the wrong giant speaker in a customer's face multiple times yelling "TAKE IT DAMMIT IT'S THE SPEAKER YOU ASKED FOR I SWEAR") but I still had a lot of fun which is all that matters!
Loved the fact that you can just wander around the shop randomly messing everything up, I spent an ingame day throwing things at customers while cackling, it made for a great stress reliever ;)
Great game overall, would love it if you made things a tad more comprehensible but it's already super fun!
So pretty, though I wish I had more feedback when playing notes rather than just them vanishing when I get it right.
I'd suggest adding a visual effect on the letters when you play a note, and then something when you get the note right.
Also I didn't quite feel like I was playing the music just yet (felt like synch issues but that also might be because I'm bad at rhythm games ;)), but that's me nitpicking, this something very hard to do in such a short time frame!
The music and graphics go well together, you did a good job, hope you had fun making it! :)
Super cool concept, but it took me so long to understand how to play, and then I kinda got an easier time on hard mode?
I really liked to music-rythm-trivia mix, Wish the resulting word salad was actually overlapping the words precisely when we played them over the lyrics for a funnier payoff (I saw that glitch twice while playing and I actually thought it could result in laughable sessions where you just try to cover the correct lyrics with your chosen words whenever you want)
Good job overall, hope you had fun making it :)