Update:
Added main menu
Fixed Save/Loading across scenes
Made character names swap sides and colors depending on who's talking
Some polish and design adjustments
mishirola
Creator of
Recent community posts
Thanks! I tried to make the feature feel satisfying to use (coding the impact sound was more of a hassle than you'd think lol) but ironically we spent so much time on making and polishing the gameplay that we didn't have time to flesh out the actual level.
I say ironic because I'm literally studying to be a level designer lol. My biggest regret is not taking more time to make use of the feature, but I'm glad you liked it!
Patch Notes 1.01:
Added a divider between the bedroom and the room that leads down to the living room.
Added an "end dialogue" check so that some long dialogues won't repeat if the player has already encountered them (i.e. the cat after the basement, glass, etc). Collecting glass has never been easier!
Working on adding more narration and dialogue
Working on adding more details to the end (there should be a big brain there)
Working on decorating the rooms (especially the main home).
Working on fleshing out the secret ending and adding more content to the story
Bug fixes: Fixed some behind the scenes organization issues regarding the locked door.
Note to self: check on and readjust the glass values



