Shoot, this is really neat! I haven't seen many games make such good use of PICO-8 as this. Love the sticker looking art too.
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That was neat! I would recommend putting a quick and dirty tutorial in the game. I only glanced at this page before downloading, so I didn't know you could switch between items. But hey, I got through the game without it
I'm happy to hear that! I think that would work way better. I don't know if giving a game a higher rating helps it become more exposed / easier to find, but I think that should be the case. I wanna help good, overlooked games reach a larger audience
I like rating the games I play on this site, specifically ones with less exposure. I feel like I'm helping it be seen by more people by giving a good game a 5 star rating. In the case of the thousands of less impressive games out there, I don't feel like It's doing much for the system to give a game a 1 star score. Anybody have any idea what effect doing so has on the itch.io content filter system? Will it make these games harder to find?
I suck at this game, but I like it. I bet it'd be much better to control using a dual stick controller. The WASD keys don't give enough degrees of direction compared to the mouse. Of course, that's not really an option for an html game.
So I've been diving into Superpowers recently and this is bugging me - Moving/zooming in the view window is a pain. I hover over where I want to zoom in and move the scroll wheel a little bit, and suddenly I'm zoomed in way too much. It takes a few seconds to carefully zoom the way I want it to, and then I lift my finger from my mouse and that screws it up. Is there any other way to move around in the view window? Is there a way to fix the scrolling sensitivity? I'm using Superpowers on OSX with an apple magic mouse (you know, the ones with no physical scrolling wheel) if that makes a difference.