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MayorDump

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A member registered Nov 14, 2016 · View creator page →

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Shoot, this is really neat! I haven't seen many games make such good use of PICO-8 as this. Love the sticker looking art too.

Stupidly difficult, but pretty fun stuff! I like how expressive the little ninja guy is, doing somersaults and stuff

Are you still working on this thing? I've been keeping up with every update. I'm intrigued, I wanna see where this goes.

That was neat! I would recommend putting a quick and dirty tutorial in the game. I only glanced at this page before downloading, so I didn't know you could switch between items. But hey, I got through the game without it

Shoot, I thought this was a (while funny) dumb joke, but this is a game you can actually beat! cool

this messed with my sense of scale. Real neat!

You got a neat little thing going on here. I like it.

Thanks!

I'm happy to hear that! I think that would work way better. I don't know if giving a game a higher rating helps it become more exposed / easier to find, but I think that should be the case. I wanna help good, overlooked games reach a larger audience

Works good. Any chance of releasing the level loading code?

I am very confused, also scared

This is completely stupid in the best way

I do like it. I would recommend making the track stand out from the backdrop.

I like rating the games I play on this site, specifically ones with less exposure. I feel like I'm helping it be seen by more people by giving a good game a 5 star rating. In the case of the thousands of less impressive games out there, I don't feel like It's doing much for the system to give a game a 1 star score. Anybody have any idea what effect doing so has on the itch.io content filter system? Will it make these games harder to find?

This is cool. I really dig the visuals

Very visually polished for a web game! Was this, by any chance, inspired by that one episode of Samurai Jack? 

Dang, that's good stuff! I'm working on a very similar game. The whole room rotating was pretty neat.

(Edited 1 time)

I suck at this game, but I like it. I bet it'd be much better to control using a dual stick controller. The WASD keys don't give enough degrees of direction compared to the mouse. Of course, that's not really an option for an html game.

I like the idea. Could use some work to make it feel fun and satisfying.

Very nice! This is a pretty creative concept. Those puzzles were though. 

I like it!

I've been keeping an eye on  PV8. I'm excited to see what games people make with this thing and see what I can do  once the free version comes out

I'm also on a mac and the mouse camera controls don't work

So I've been diving into Superpowers recently and this is bugging me - Moving/zooming in the view window is a pain. I hover over where I want to zoom in and move the scroll wheel a little bit, and suddenly I'm zoomed in way too much. It takes a few seconds to carefully zoom the way I want it to, and then I lift my finger from my mouse and that screws it up. Is there any other way to move around in the view window? Is there a way to fix the scrolling sensitivity? I'm using Superpowers on OSX with an apple magic mouse (you know, the ones with no physical scrolling wheel) if that makes a difference.

Thanks

I like it. Could be better if you had the enemies chase you, turned down the volume of the sound effect and maybe added some music.