Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Psycho Headcheese

102
Posts
13
Topics
314
Followers
722
Following
A member registered Apr 21, 2022 · View creator page →

Creator of

Recent community posts

Hahaha! Merci du retour. Ça m'a donné envie d'écrire une aventure inspirée du sujet...

Hi! Your question isn't stupid at all. You could absolutely play it as a GM-less co-op game. I would simply adjust the difficulty by doubling the number of enemies, having both players roll against Anomalies and maybe adjust the loot accordingly. I think it would work great, actually!

Thank you very much, Steve! Glad you like it!

Sequel to Into the Zone but it still works as a standalone.

Thank you for that incredible battle rep! It's always so fun to read those. I'm glad you and your friend liked the game. I am currently compiling stuff for an upcoming expansion (among dozens of other projects!).

Oh! And I love your wandering trader idea! Might use it.

Hello again, nightbirdgames! The 2 missions that you felt were incomplete have a different end goals than the others. If you read the briefing, it stipulates that you must fight a final boss instead of having random encounters. In other words, they have a fixed final confrontation. One against an Alpha Mutant, the other against a mob of bandits. The laser sight grants you +1 to attack rolls and it SHOULD be written, that's definitely an omission on my parts. Same for a space on the character sheet for HP. (Yes, ashcan means beta so I very much value your feedback, thank you!)

Hi nightbirdgames! Thank you for your kind words! Ways Unseen and I are massive Tremors fans and we had a lot of fun creating this game! We definitely plan to return to this game sometimes, either by expanding it or writing a sequel of sorts. Stay tuned! And thanks again for your support!

Thank you for your kind words! I really appreciate your feedback because that's precisely what I was aiming for when creating the game. 

Thank you for your interest, Steve. Hope you like the games!

Hi! Thank you for your support! I've done my layout with Canva. For the background, I've simply tone them down to 25%.

Thank you, that's awesome!

LUCHA LIBRE EXTRAVAGANZA is the first ever supplement to CRIME-FIGHTING LUCHADORES, the rules-light, fun-heavy tabletop role-playing game that's a love letter to El Santo, Batman '66, Ultraman, Scooby-Doo, The Venture Bros, Hellboy and The Haunted World of El Superbeasto!

Playing as a group of super-powered masked vigilante wrestlers, players have to investigate the presence of madmen, mutants and monsters, hunt them down and pin them to the mat... at least until the next episode!

LUCHA LIBRE EXTRAVAGANZA adds mythical Masks of Power with unique capabilities, new luchador archetypes, new Superbeasts, new enemies, new Psychic Powers, new Mutations, several NPC and the first adventure called SCIENCE GONE BAD!

Featuring original illustrations by Mustafa Bekir & Ways Unseen. 

Layout by Kristopher Neal McNalahan.

Look it up here: https://martin-ouellet-headcheese.itch.io/lucha-libre-extravaganza

Fixed!

Oh! Thank you, I will fix that!

Thank you very much, Ewen! The anomalies are what makes the STALKER-verse different from every other so I'm glad my love for them transpired in my game!

You are a STALKER.

An outlaw scavenger who enters the Exclusion Zone to bring back powerful Artifacts.

Between space-time Anomalies, radiation, mutated creatures roaming around, bandits and rival stalkers, Death lurks at every corner.

The only thing that keeps you going is the perspective of an early retirement.

________

STAL_KORG is a hack of Korg by Caleb Engelke. It is a solo 1d6 TTRPG inspired by S.T.A.L.K.E.R., the METRO series and ROADSIDE PICNIC. 

https://martin-ouellet-headcheese.itch.io/stal-korg


I've seen you've got one in the works at the moment! Awesome! Can't wait to dive in!

Congratulations on your 100th download! 

It's simply there to state that your characters fully heal between episodes and also that a luchador can leave the episode if they're on the verge of being KO'ed.

Yeah, you have to modify your maximum and keep track of the current amount separately.

Hi Star Knight! Thank you again for your support. Here are my answers to your questions: 

1. No. Hero Points reset between episodes. Which means that any leftovers don't carry over. Precisely to avoid having overpowered characters.

2. I let my players choose which skill they want to use between Muscles and Acrobatics. You can add an Asset as long as it makes sense thematically. In fact, just as for a regular attack.

I am aware of this problem. The PDF was updated but you may not have the latest one. Contact me on: martin.ouellet76@gmail.com 

and I will send you the updated PDF.


Thanks you for your support and have a great holiday!

Awww, thanks! That's great to hear. 

Your method makes a lot of sense! Maybe I feared it would make the game too hard. Does it?

Yes, you can attempt the tasks and search for clues after fleeing combat. You can also try to run away several times but you suffer damage every time you fail. Hope that answer your questions! 

Hi Star Knight! First of all, thank you for your kind words! I'm very happy that you're having fun with the game! To answer your questions, fleeing a combat is not a failure and doesn't prevent you from proceeding with the investigation. To sum it up, only a failed attempt at collecting clues puts an end to scene. Mechanically, this is to prevent players to simply roll until they succeed. Thematically, it represents the fact that the heroes are losing ground in their pursuit of the Superbeast, thus forfeiting their chance of stopping them.

Thank you! Hope you like it. Don't hesitate to share your feedback!

Yes! Ratti Incantati and Exalted Funeral will start selling them soon. I can also send you a copy if you pay the shipping fees.

Thank you for your support!

I know, I just saw it! It looks awesome. I will share it and use in my own game for sure! Great job!

Hi SantoZombie! Love that handle, by the way! We have a Facebook group: https://www.facebook.com/groups/24752435064347404

There will be a streamed session november 18th at 8 PM EST, on this YouTube channel: https://www.youtube.com/@Games_With_Dave

I will be running a group of 5 players through a new adventure called Mascara contra Mascara. Come watch and chat with us if you can make it!

And thank you for your support!

Wow! That's a very cool story. I'm glad that I introduced you to solo RPG! It's a whole world to explorer and of course a passion of mine.  :)

The system is different and there is way more stuff. More character classes, more assets, more enemies, more Superbeasts, more prompts, tips on how to run the game as the Referee and the Super Special Move is a team combo called the Royal Rumble.

That's actually a very good idea! I loved Altered Beast.

Yes. I'll add a clarification. TY!

Oh! I'll correct that. Thank you!

It's standalone. The rules have been adapted for solo play and it contains everything you need to play.

LUCHADOR HERO is a solo TTRPG where you put on the mask of a super-powered luchador vigilante. Solving mysteries that no other detective can crack. Fighting criminals, monsters, mutants and evil geniuses to keep your city safe.

This game is a love letter to the Santo and Blue Demon movies, as well as serials like Batman 66, The Venture Bros., Scooby-Doo, Hellboy & the B.P.R.D. comics, The Haunted World of El Superbeasto, etc.

LUCHADOR HERO is psychotronic, psychedelic, action-packed, cheesy, tongue-in-cheek, but most of all fun!

https://martin-ouellet-headcheese.itch.io/luchador-hero

Crime-Fighting Luchadores is a rules-light, fun-heavy Table Top Role-Playing Game that's a love letter to El Santo, Batman '66, Ultraman, Scooby-Doo, The Venture Bros, Hellboy and The Haunted World of El Superbeasto!

Playing as a group of super-powered masked vigilante wrestlers, you will have to investigate the presence of nearby monsters, supervillains and other evil-doers, hunt them down and pin them to the mat... at least until the next episode!

Character creation is lightning fast, allowing you to get in the ring in 10 minutes or less! Pit your lucha libre heroes against classic monsters from your favorite comic books, movies, novels and video games! Don't forget to add a fair dose of psychedelism and a generous serving of cheese on top.

Design your own epic one-shot episodes using the many random tables generators provided in the book as inspiration or play in serial mode, where you can improve your luchadors after memorable victories!

https://martin-ouellet-headcheese.itch.io/crime-fighting-luchadores