There is a drastic difference between fluidity and floating about like a dirrigible.
Recent community posts
Video card is an EVGA GTX 970, log.txt is as follows
Creating the window on the Primary Device at 1600x900
OS = Microsoft Windows NT 6.2.9200.0
CPU = AMD64 Family 21 Model 2 Stepping 0, AuthenticAMD
Graphics Card = GeForce GTX 970/PCIe/SSE2 | 4.5.0 NVIDIA 385.69
Resolution changing was Successful.
Assets loading was Successful.
Sound engine loaded succesfully
Settings loading was Successful
Loading Game Scene...
World Created Successfully!
UI was created Successfully
Player Created Successfully!
Added Generation Queue
Setted up GUI
Created GUI Notification Successfully
Scene loading was Successful.
Supported GLSL version is : 4.50 NVIDIA
Max color samples = 32 Max depth samples = 32