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Many World Creations

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A member registered Jul 16, 2015 · View creator page โ†’

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I understand. You were using unity if I'm not mistook. The way the player controlled, it felt like you were using a rigidbody. However if you'd like to get a tighter feel to your game, I'd recommend using a player controller.

It'll take a little more time to figure out how, but you'll have more control over the jump arc, and the player controller doesn't have issues clipping through walls.

This is what I'd expect a light person shooter on the Gameboy to play like, great job!

I liked the recon bird, and the art choices were excellent, one of the best entries I played!

This game has everything going for it, but I was unable to make your first jump. I was very disappointed I couldn't do more.

Short, but a good display of your systems.

The art was so striking against all the green, I had high hopes.

I like the art style alot, its a shame this demo didn't have much else.

I feel the one hit death system was a bit tedious, and faster respawns and shorter levels would have made this game alot better.

You got alot to learn, but for your first released game, it certainly functions. The HUD moving with you was strange, and I feel the background hides the goals, still, with more practice I'm sure you can do better next time!

Out of all the games that had one hit kills, I feel this one was the only one that did it right.  Good Job. I'm sorry the footage didn't come out right. (or at all on this one).

The Gameboy is cool, but does it run DOOM?  It does now. 

This was great! I loved the strategy involved. I'd love more, though the current iteration seems to have a limit in potential. 

There is winning, only survival. Took me a second to get to grips on how to play. Had alot of potential. This game ramps up to insane levels of bullets.

I couldn't get very far into your game. There was an enemy I got stuck on before the game crashed.

I beat it in a minute and I was so sad cause it was so fun!

This game has a good difficulty curve!

This game has alot of good qualities, however my enjoyment was soured by the controls.

Is there a way to win, or is it all about that loop, I felt like I tried it all, but regardless of completion, it was enjoyable.

I tried your game out, Its a really good first game! Keep going and I'm sure you could do even more.

Keep going, you've still got alot to learn. ^^

This game has alot going for it, with a little more work it could be a classic game boy game.

Good job, you used your colors very effectively.

I'm glad I got to play this one. 

Took a look at your entry, seemed to be more 2P centric .

Took a look at your game, it's quite fast paced and challenging.

Such a pretty game! Such a solid frame rate! Yall did a great job!

Created a new topic Good Stuff

Interesting "Gone Home'esque type game. Took me about 20 minutes to run through.

Posted in White comments

Holy cow what a good time! I'm excited to see what else you can do.

Hey there, Thank you so much for making a request, I apologize that it took so long to get to.

This was in ScreenSaver Jam View

Wow the way the camera moves is so aweseome. Really feels like a cinematic intro to a game.

This was in ScreenSaver Jam View

Are all of the rigs unique? It seemed like it when I watched it.

This was in ScreenSaver Jam View

This was super cute.

This was in ScreenSaver Jam View

It was kinda slow, though I'm sure it'd be a well enough screen saver.

It was a relaxing game, though a lack of feedback kinda killed the mood.

I hada lot of fun with this game!

Hahahaha, This was a hoot.

It was an interesting concept, glad you gave it a go!

This was taken at v1.1, seems this dev is very active in their updates, which is cool to see.

Let me know when you got a new level or two out. ^^

This game needs alot of work. Hopefully points made in the video can help you fix issues with more precision.