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MangoAction

42
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1
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A member registered Apr 28, 2023

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Cute graphics, a little tough, but enjoyed the theme of "limited". I am bad at video games, so it was a little tough for my to syphon energy and dodge the bullets at the same time.

Only thing I think is missing is a cute death animation :3

Art style reminded me of alien hominid, Dan Paladin type stuff. A lot of people did bullet collecting mechanics for the Limited theme, I really felt this one did it one the best. Controls felt a little floating to me, either I'm too jittery or was moving into enemy fire too easily.

Great music choice as well.

Nice simplistic visuals, makes you focus well on what you need to do. Love the timer in the background gives a sense of RUSH. Love this one. Tight controls, unfortunately I am not great at fast paced bullet hell type games, never the less, a lot of fun.

Love the concept and really fits the theme. Clean artstyle. I bookmarked this one to play some more later!

Top tier style. It's hard for my hands control WASD and arrow keys but I eventually got it!

Only thing is I would maybe like to see the payer shots get a little bit more transparency effect, there was a lot going on the screen!

Nice to see a classic bullet game, like the geometry wars art style with neon bloom. The mini enemies are aggressive and hard to avoid and they keep coming, so difficult to progress the game.

Neat theme, I loved the "shoot and scurry" mechanic. I had problem locking onto other branches to swing away. You really need to pay attention because the shoot and swing are on the same ammo counter.

I like these meaty shooters, fun and addictive, this is what game jams is about.

I don't know if it's a me problem but the game wasn't at the right resolution, I don't think I was able to see the whole game space because whenever I got the upgrade screen the right and left upgrade panels were cut off.

Once the enemies really started coming the game hit a big slowdown and my computer couldnt handle anymore, too bad was really enjoying it and look forward to more!

I've been rating games all day, how is it that each time someone has a great new interesting concept?!

Love this one, great GBA style graphics, nice snappy movement and a fresh concept to use the enemy blasts against each other. Positioning really matters in this game and this is a lot of fun!

However I didn't really understand the UI as far as how and when I could dive, sometimes it did and didn't work?

Has that classic early 2000s flash feel that I love. Good attack patterns but I couldnt see the health bars for 2 of the 4 enemies. The controls felt snappy, was fun to dodge the enemy bullets.

The idea is interesting, I like the incentive to keep fighting to survive or else its game over, no sitting around and waiting, however currently its very hard to progress

Character art reminds me of classic early 2000s flash games, love that

Great theme and looks like A LOT of levels and work was put into this. This is more mechanically heavy than most game jam games which is amazing to see! my only comment is that R+G+B+Black is a lot of colors for the character to switch through in an intense gameplay situation. All in all this gave me real Ikaruga vibes.

Great, art theme and music.

Gameplay wise I love how if you do not kill the enemies in time they'll unleash a punish attack, great concept!

Chaotic fun Nuclear Throne type combat, a little bit of story in there, nice visuals and pumping music, big win here.

Chaotic and reminds me of Diablo. Always a plus to see some dual wielding crossbows!

This is a great one, not much to say, with some more polish this could be a full Steam release!

Great adherence to the theme, it was fun grabbing the bullets to shoot the enemies, really tough to get a middle of three bullets and a lot of fun when the enemy shoots 3 white bullets at you. The fact there was also a mid level store was a lot of fun too.

concise and fun, I got pretty much just by standing in the middle before i realized I could move hahah

This one is really great, I love the simplicity of the enemy design by having those classic gun design motifs that let the player know at a glance how they work. The game ramps up nicely and quickly in difficulty and the movement and attacking is nice and snappy.

During first day of the game jam I had a similar idea to this one, glad we didn't go with it because you really made the concept shine. This game has it all and is tough but fair as far as gameplay goes. Out of all the games in the jam so far this one looks closest to an official release. Also gives me that geometry war nostalgia.

Classic bulletshooter goodness on display here! Only would have liked to see the buzzsaw boss with a little less health, he's relentless!!

Interesting concept and I always love some fun with physics. Complete concept on display here. I would have liked to see the ability to really push enemies around after to knock them into the blue balls. Hard to know if I'm getting hit or not.

Music, art, theme, gameplay, this ones got it all

Very neat concept, this one I'd like to see expanded on

Sigmas such as myself can play this game!

I'm having trouble with the controls any tips?

Fast paced!

Visuals are great, I had a tough time with the early level, the character spawns in awkwardly.

I'm a Vamp-Survivors pro, ramp the intensity from the start, im ready haha!

Hey, I downloaded your game, but was unable to load it, please let me know how so I can rate you game :)

Nice use of the limitation theme only one bullet!

This is probably going to end up being one of the most unique games of the Jam! Interesting/unique concept, full levels with a great difficulty curve. tons of polish, great job. And used the limitation theme to boot!

Great game, the music is bopping. Took me awhile to find out I could slash my enemies which is challenging when they are attacking me with bullets!

I love the directional blood spray when you down an enemy, what a great polishing effect!

Great use of the limited theme, I like that.

I like the different enemy types, the lady with the chopsticks head charged me like a bull.

This one is really tough but looks great!

Spreading out the controls would make it a little better for the player, trying to hit F and E keys with one hand is too challenging and if I use my second hand it's all too bunched up. Dash and Rope would be best on the J + K keys. 

Help, I got off the ground but couldn't find out what to do, I kept leaving the area.

I've only played a few games so far, but I can tell this is going to be one of the more unique ones. I love shooting along with the beat. I was able to cheese the game a bit by just sitting in the bottom corner though hahah

I love the music, I don't know if the music was supposed to be synced with the gameplay but it really seemed like it was. Art was nice and a refreshing style + theme. I had trouble knowing if I was progressing in the game or what to do, eventually I got all the bars and numbers to run to zero but it didn't seem to trigger anything.

It's kind of like Breakout put into a bullet hell, I like that twist. I had trouble with waiting for my cannonball to return and maneuver back and forth to shoot the enemies again, I'll need to keep training!

I love enemy character based hells