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Mak Bad Gam

A member registered Nov 20, 2015 · View creator page →

Creator of

Recent community posts


Today I've begun testing objects in the game space. So far it's looking good without changing any graphical settings.

Pixel art can sometimes appear to distort or "jitter" based on the chosen screen aspect ratio, but so far so good.

Here's a gif to show what I've done so far:

The character walk animation is not finalized yet. This guy is actually Tomie's teacher for those in the know.


I finally decided to launch my Dev Log for this project at

Originally I would share updates via Twitter, but the ensuing chaos of swirling opinions and ideologies was really throwing me off my productivity. It's not that I do not wish to engage the problems of the world which Twitter present, but it seems as though the best good I can do is from here on

Games may be entertainment medium, but the time people spend playing them is valuable. Allow me to relay that value to you through this game. 

Perhaps a Tomie game will not solve our social and societal ills, but at least it will allow those whom play a small bit of joy and respite in trying times. 

Now to the dev stuff:

Working on walk cycles today

I've chosen 8 frames for each direction. So far so good.

Now THAT is a good idea! Thank you again for commenting and playing.

It's good for a few laughs...maybe tears lol. Thanks for playing.

I may implement some ways to compensate for the enemies being so unforgiving. Thanks for playing.

I'm in the process of creating new enemy types and trying out new things. 

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I'll add cats, but you may not like their behavior lol. They aren't the type to play by the rules. Thanks for playing.

Great stuff! Gives off a cozy, yet adventurous vibe.

Great mechanical concept! Not sure what emotion you're going for in terms of play experience though. The music is peaceful, but the red flashing implies pain. 

You did great though. Nice job with the epic jetpak skills. I'll have to consider that for future iterations.

Meanwhile, I'll be closely considering the things you said for the upcoming sequel.

Thanks again for playing, dude.

I'll keep that in mind for the new version. Thanks for the feedback.

Great! I hope it is off good use. Let me know if you have any questions.

I LOVE Minesweeper! Great job, dude.

Yeah, I still need to learn music theory. I made some, but it was really bad lol. Thanks for the feedback.

Very immersive! Great characters.


Looks cool. I'll give it a try.

Very cool. Congrats on the Kickstarter!

I played this a while back. Great game!

Thanks! I really enjoy using this template too.