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A member registered Sep 26, 2016 · View creator page โ†’

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Recent community posts

thank you!!! ^u^

I'm glad you liked it! Thank you!

AAAA im so glad!!!!! Yoshiko really is a cutie...

And I'm glad you like those extra touches too!

thank you!!! this was very much a one-shot work so there probably wont be anything else about daisy and her friends outside of the artbook...

thank you!!!!!!! im glad you caught the hints too!

Thanks so much!!! I'm glad you're having fun ;7;

Oh yeah, I'm pretty aware of the funny hitboxes with the chatroom quickmenu... After the jam is over, I'll probably try to fix that with a small update.

Also, there is a way to play all of the routes in one day! A lot of people have completed the game once they found out how. It won't affect your progress or the game itself negatively.

Otherwise, I'm glad you like the artwork and characters! I put a lot of effort into developing them...


I'm glad you had fun!!

Japes are good.

this game was really excellent!!! 

i love ALL of the main characters dearly and the humour got a lot of chuckles out of me... this was such a sweet and well put together experience...

also as a fellow ren'py user i was rly impressed with how you implemented so many pretty transitions and GUI stuff... i've really gotta learn how to do that better myself LMAO

Aw, thank you!! Kagami has a very cute smile...

I can't promise that I'll get back to this project, but I do have other projects in mind!

Aw, thank you!!! ;7;

Really glad you like the game~ I can't promise for a full release of this game, but I definitely have other projects in store!

aw, thank you! ;v; glad you enjoyed the game!

due to personal reasons, I don't know if ill finish the game, but I'll probably be working on other projects shortly~

Aw, thank you!!! I'm really glad to hear that you like my art and writing! <3

Those were the exact sorts of vibes I was going for with this game~

And thanks for the LP too!!

Wow, thank you so much!!!! I'm so honored you did an LP of my game ๐Ÿ’–๐Ÿ’–๐Ÿ’–๐Ÿ’–

There were meant to be different endings in the final game, but due to time constraints I could only get one route done. If I ever pick up this project again, I'll probably add those endings, amongst other things