Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Luxion

6
Posts
5
Topics
A member registered Jul 02, 2016

Recent community posts

(2 edits)

Within my relatives/friends, I've seen some come close to making it big time in the music world, only to get so far then fall off the charts so to speak.

They had pretty good playing abilities and gelled together fairly well. They won some contests, and even a $100k recording contract...yet both of these groups made it only so far only left to waste away into obscuruty

They did the tour thingy...got some great promotion from local DJ's, did the usual bar scene but to no avail.

They all had high hopes, were highly motivated, had countless interviews, but never got off the ground in the "big way".

I thought one group was too narrow in their target audience because of their type of genre, but the other was mainstream and should have made it...but they didn't.

Any discussion would help me understand just what went wrong and why they failed to make the scene. I think they don't even know why not.

Thanks. https://freeringtonesdownload.info/ringtone/arjun-reddy-bgm-8271.html

(5 edits)

First thing I do when I buy a CD is rip it to my hard drive, and then put it in storage. I sometimes read the sleeve notes first, but am usually in a hurry so I skim them. Then, when it is time to listen to the songs (which could be weeks later if I am trying to collect multiple CDs from an artist before lisrening chronologically), I find myself wanting to read the sleeve notes. But the CDs are in a box. Very annoying.

When I bought the Beatles box sets and Anthology CDs last year, I used coverlib to download the sleeves. I then could read the notes on the PC while I listened to the music. That was awesome! But now that site is down, probably because it was getting abused by people who pirated the music rather than buying it.

So I am wondering: for those of us who still buy CDs, but prefer to listen on the computer, what are our options as far as being able to read the liner notes on our PCs? Sure, we could scan the notes ourselves, but that is very tedious (especially for those of us who buy LOTS of CDs). What other options are there? I'd hate to havd to search a bunch of pirate sites just to find cover art. I wish there were a legit solution.

Like, why can't each CD have a serial number, like a game? You could then register it, and go to a site where you can download the scans. Of course, this would suggest there needs to be some copy protection on the scans, which would suck. Hmm... any other ideas???

It is sad that the likely main reason music companies do not make liner notes freely available to download is because of the pirates.... so those of us who actually pour significant amounts of money into the music industry are the ones that suffer.

I am hoping that one day there will be a Steam for music, because Steam has been awesome for games. And no, the music service will not be called iTunes. It won't have anything to do with Apple, and it will have seasonal sales, and let people download sleeve notes just like we can download manuals for games. Not that we ever read them.

But I would like to read liner notes, on my computer! Some day, perhaps..

https://ringtones247.net/

(4 edits)

Hi all!

If anyone had the experience... I'd be very grateful for the answer:

Let's consider a character, consisting of separate head, hands, body, legs & feets, weapons, which are replaced for specific X3D model (precalculated animation) depending on the armor the character wears in the slot in sperate files.

What are the «problems» in merging the parts togthere into a single mesh? I.e. I create a 'complete' model, rig it and animate. Then I cut the model into parts and push every part to a separate layer. Then I save every layer as a file and depending on the characters armor slots I create a composite model in-game.

How do I work with seams? Should I duplicate the seam for all the body parts? Or do I need to make the model seamless by code? Will I be able to animate the head separately (the character looking around, speaking).

Castle Game Engine supports only precalculated animations. I don't need the high quality, 'cause my models will be of relatively low quality :) I know it's better to make it by bones, but still?

more: 7 years lyrics, work lyrics, one call away lyrics

Or is it a 'bad' idea actually?

(1 edit)

Hi all,

I'm part of a team that recently released a game on Steam. Personally I wasn't quite happy with the variety of the sound effects. Watching Let's Plays of our game it became painfully obvious how often the same sound effects repeated, e.g. creature sounds and weapons despite having a few variations of each and using simple pitch shifting.

Has anyone used techniques or assets to increase variation? For example I could imagine breaking a gunshot into different phases (e.g. click, shot, shell ejection, decay) and vary the individual samples/pitches/timing. Creature sounds seems more complex though because I can't see obvious segments, although I have heard that in movies they often compose creature sound effects from a variety of sources layered and transformed separately.

Any advice appreciated,

_________________________________________________________________________

tags: play Color Switch online and online free shooting games and free games to play

(1 edit)

I would be interested / amused to hear what the worst LP or CD you have ever owned is and why?

My personal opening offering is a CD I just acquired at a local School Fete this morning, I give you Lifted, or, The Story Is in the Soil, Keep Your Ear to the Ground (LINK), the third or fourth album by Bright Eyes. If someone played/sung this at an Open Mike event they would undoubtedly be booed off the stage.

I have others . . . Mark Cerrone's Love in C Minor springs to mind.

Come on, share your worst.

__________________________________________________________________________

tags: play online free games and arcade games online free or Supaplex Game