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A member registered Aug 06, 2017

Recent community posts

Nice hahaha

It's alright! Take your time, it took me awhile when I was younger. Over time you get used to it though. Besides, you may be more of a visual learner like me, I'm pretty bad with text explanations xd

When you extract a file, it's like pulling the contents out of its box. But alright here's a quick runthrough:
Open the downloaded file with whatever program you're using ( let's presume it's Winrar).

Once you've opened the file you'll see the folder or content the game is in.

If it's just a folder, then click and drag that folder to where you want it on your computer.

If it's the actual game's contents then you'll want to create a new folder somewhere and rename it.  Then click on the first file, hold shift, and click the last file to select all of the file's contents, again drag all of them into the new folder you made and Viola! You successfully extracted your file.

My question is in the title. How can I delete a project? I can only remove my server, but not a project.

Yes, it's free.

No problem! I'm liking the game so far

Perhaps one gripe about the game is that when you start to have a large line, you can't skip dialogues and go straight to the answer selections. Making everything painstakingly slower... 

This is pretty fun lol. I kind of wished it saved or something but other than that the game is pretty fun.

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Alright I got it! So I'm still unsure what the issue was, but I was able to get the mod working by creating the Zip Archive file directly into the mod folder and placing all of the assets into the Zip Archive file. This also worked when I created the Zip Archive file onto the desktop, placed the files into the Zip Archive file, and moved the Zip Archive file into the mod folder. 

Another thing, I also used the "add" button to add the files into the Zip archive file. As opposed to simply dragging the files into the Zip archive file

Here's what the textures look like. I messed up on the towers, the directions of each are messed up so I'm gonna have to go back and edit them.

Nope, it doesn't appear. Let me include some pictures of what it looks like right now:

To explain the images, the first one is just the game file itself to show you what it looks like and where the mod folder is located on my pc. 

The second image is your example mod alongside my own, and the third image is a comparison between the example mod and my mod. I've also included the ground textures image because during my pixel art drawing I used the "smudge" tool for the grass and dirt. I'm unsure of whether using the smudge tool or not will affect the overall file.

Another thing, both zip files are WinRAR Zip archive files. It's kind of weird that it isn't working.... I believe it's definitely something on my end and I'm doing something wrong but I can't quite figure it out. 

Sorry to be a new guy at this, but how do I create a mod for Bronze Age? More specifically a "texture pack" (for lack of a better word, although it's essentially what I'm going for), I basically just copied everything. 
I created png files of each of the sections, made some wonderfully ugly art for myself, and created an xml file with similar contents to the example one. I set the xml file to UTF-8, and placed it in a ZIP archive too. Put it in the mod folder as well. But when I boot the game up the texture pack doesn't appear. Anything I'm missing? Do I need to have any specific programs to build a different code or something?