That and the art style also emits the same vibe.
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Funny you mentioned that.
My game Maze Qore Arena was suppose to sell for $5 and yet zero purchases last week. Most who saw my game claimed it was great, but still refused to buy it. When i finally received some meaningful criticism, I decided to make it PWYW for any better luck, didn't do a damn thing. So I am stumped and screwed it seems. More depression to my self-esteem.
Just trying to find what I am doing wrong so I can get some money and publicity.
UPDATE: I've decided to use the Pay What You Want model for my game. You can download it for free, and if you like it, donate a few dollars and help me push forward the features coming to the game.
Greetings folks! I have recently released my first commercial game on this website at the very low price of $4.99.
I've spent 2.5 weeks creating this game singlehandedly. The game is currently in early-access and only the singleplayer campaign is available, so I will add multiplayer and user mod support in the near future, as well as a custom level editor for users to create and distribute through the game.
Give it a try and tell me what you all think of it. Any feedback and constructive criticism is welcome.
Not at all, hence why I said "damage is not working." Score remains zero regardless what i do.
EDIT: Let me know when you update the build with the bugs fixed and I will change my rating after I test it.