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Loot the Body

12
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A member registered Dec 16, 2020 · View creator page →

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https://lootthebodyband.itch.io/commune

Hey folks, this is a 0-level DCC funnel zine with a soundtrack. It takes place in the late 60's. PCs are good ol' American townsfolk trying to infiltrate a commune to rescue their kids from the clutches of a charismatic cult leader.  On the night of the events in question a psych rock band was playing at the commune (hence the soundtrack). Hope you dig it.

And here's more on the soundtrack. 

There is none. It is an option at Level 3. We're clarifying this in an upcoming update. However, a GM can always change this at their table with a house rule or homebrewed item.

Oh, yeah. Just one Bootleg Spell per day. We're looking at making changes to the character sheet but I think initially we though folks would cross the old one out and just write a new one.

Hey there, great username. We're getting ready to do another print run of the original and I'm going through the comments. I see that the instructions for Step 2 are confusing so I'm changing them to "some stats can increase as you level up."

Hey Martin, sorry for the late reply. Sorry there's no hard and fast rule. Like a lot of things in rules-light games. Go with what feels best. If you want to establish a table rule then go for it!

Yeah, Ben Milton's Maze Rats has a similar method where you add up words and then interpret the result. Obviously the words in this game are Skate Wizard-ish. I'm not sure if others have done it before Maze Rats but that's where I saw it. Ben rules!

These are great. I'm writing songs inspired by different Dungeon23 projects. One song per month. 12 songs at the end. I'll be posting them to my Bandcamp as I go, free to download at first. I'll be using the logo as the dungeon art ... I hope that's OK. I mean, it seems to be OK (judging by the license). I guess I just wanted to give you a heads-up.

Sweet!

This is a great idea. A fun concept to bring TTRPGs out of the basement and in front of folks who may not otherwise play them. Can't wait for the final version.

Beautiful game, elegantly laid out. Great work, can't wait to dive in.

So beautiful and simple. Great work!

Aww man, this looks so cool. Buying now!