One of my personal favorites so far! I like the pixelart very much and the idea about the game in general :-) You should probably think about continuing this project :-)
LlamaAndSloth
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Ah now I had another look at what you meant. Sorry did not read your post correctly. The font is assigned via the node UI inside the Game.tscn scene. Whenever you set a theme for a control, it will automatically be applied for all children, except when a child does have a Theme assigned by its own, then it will inherit that theme to its children aswell :-)
oh I will fix the project in the next our :-)
But basically it should work when you click on the most parent control more inside the Game.tscn then under Theme > Custom Font > add a new Dynamic Font.
In the Dynamic Font you can select any ttf file as font file. I did use a font by accident which was free to use, but I wasn't allowed to redistribute.
I've been working on a small starter project for the Godot Engine, for anyone who wants to use Godot for the Jam :-)
When you're considering exporting to HTML5, you should always stick to power of 2 textures since textures with different sizes might get blurry in the WEB build.
Feel free using it!
https://github.com/TheWhiteLlama/nokia3310-jam-godot-starter