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Lightwatch

54
Posts
14
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9
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A member registered Dec 15, 2017 · View creator page โ†’

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Cool idea with all the conflicting goals. The game's a bit buggy at times but I think that's just a consequence of it being so ambitious. It would be interesting to see this concept refined and fleshed out into a more complete work. Nice ๐Ÿ‘

Ooh I really like this concept. I feel like it's a bit hard to do a survival game like this though since you have to keep close to your homebase at all times to maintain the fire. I made some kinda purple hammer too and that was really cool!

This is fun! I'm worried that I might get carpal tunnel if I play it for too long though haha

Hahaha I was not expecting them to say what they do when they see you, too perfect ๐Ÿ˜‚

This is so intricate and unsettling

Gotta say that Fleetwood Mac cover is a bit haunting. This is cute and melancholy, hope you stay well during this odd time

This game was ridiculous in the best way possible. I didn't really know what was going on, partly because some of the instructions were unclear and partly because the UI didn't correctly scale with the window size, but regardless this game was hilarious and fun. The controls could have been better too; the mouse control didn't feel right. Also I don't like how the little pancakes die in one hit, at first I wasn't sure if I could kill them because I was shooting them and nothing was happening. The story was ridiculous and funny though, and the voice overs were so great. ๐ŸŽ‚

Thank you for the kind words! I definitely think this game nailed the sonar effect way better than my friend an mine's did. However we chose to make some of the furniture more visible since in ours the player also has to avoid a monster. This game has a way better sonar tho

That was really cool! I tried to do a similar effect with the game my partner and I submitted but I couldn't quite figure out how. I think it was a bit hard at times but overall this game is awesome

I don't really see how this relates to the theme, and the game isn't finished so I can't really provide much constructive criticism, but this seems like it would be a fun browser game when completed.

Cool. A bit confusing at first but once I got a hang of the controls not too hard.

Very creepy and abrupt, though somewhat subtle and terrifying at the same time.

Very creepy... I like it though. The sudden loud noises and screen shake made me uncomfortable, but I think that contributed to the atmosphere. Perfect for October!!

Simple and adorable. I very much enjoyed this.

Really good! To say that the visuals are awesome would be an understatement. I haven't even heard the sound yet (just played it muted), but I bet it's awesome too. All in all an amazing games, saving this for sure.

Cool spin on the classic dodger game, I haven't beaten it yet but I like it so far. The story text and music are both nice too. I like the color choice. Overall the game and presentation is very clean and of good quality :)

Pretty simple. I would have liked a little background tune. Also I wish there were an ending where the Mahzuns and the humans lived together peacefully. I  don't really like how it has to end  in segregation or violence; I feel like that isn't a good message. I really like the compact design and aesthetics though.

You know I never thought of Adventure when I was  making this, my mind was stuck on Rogue haha. Maybe I should add some Easter eggs, then it'd really be like Adventure ;)

Thanks for the compliments, yeah it could  definitely  use more mechanics. I just wanted to get it in before  the deadline though haha.  I'll add  that to the list of things to improve upon ๐Ÿ‘

Haha I can imagine. Thanks  :)

I want more!! This was adorable and I feel like there could be so much to do with the concept!

Fun and simple. I wish the last boss had a bit better tells and that more puzzles actually required you to use the items you find, but overall great.

This is a relaxing way to spend a few minutes

Just starting: "What? A rouge-like and a gardening game mixed together? This can't work"

Fifteen minutes in: "OK so I just plant stuff, come back later and make money?"

Forty minutes in: "LET'S GO MAKE SOME BERRIES AND DESTROY GAR MISS ME WITH THAT SEEDLESS STUFF!"


10/10 would garden again

Pretty cool, took me a minute to figure out how to actually build towers but from then on it was smooth sailing.  It's a bit slow for me, but I really like the concept

The music is eerie and the game is fun. My only complaint is that I can't load my save just before leaving the island to go back and beat the monster. 

That was fun! Don' t think I'll be beating hard mode any time soon though haha. Great game

Got to 25! It's simple and fun, I like it :)

Things got real crazy real fast

This is SO MUCH FUN! Mess around with the custom settings to make it crazy! Really great to play with a friend and see who can win first!

Really fun, played it alongside my brother and had a good time

That got craaaazy. Wow so many upgrades and bullets and OPTIONS FTW!

That was cool. short and sweet

Yessss!! Took me nearly 40 minutes, that was awesome! That surprise at what I thought was the end totally caught me off guard, that was great!

That was pretty fun :) I really liked the flame particles on the torches. The only thing I didn't like was the sound effect on the double jump; it didn't sound right to me

That's crazy, when I started to actually see stuff I was totally weirded out!

This is really good! I don't really understand how covering up light helps grass grow, but I don't really care since the game is fun! It's also  interesting to see somewhat creepy game made in Pico-8

This is great! The free-form nature of the puzzles allows for multiple solutions, the art is superb, and the core mechanic is definitely a fun one! Just wish there was sound, but I can live without it considering that  it's a jam game. Seriously though, I think this has the potential to be made into a full commercial game.

Awww that ending