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Roy van Ophuizen

A member registered Mar 04, 2018 · View creator page →

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Stacks TNT is a block-based sandbox game where each block follows the laws of Jelly-physics! You play Chuck, a guy stranded in a desolate world, with only a jet pack and a pair of hands to work with. To get back home, you need to EXPLORE the terrain for resources. BUILD factories to convert resources to useful items, like guns, bombs and rocket engines. DEFEND your flag against waves of MobCorp agents by building fortresses and laying out traps. CONQUER the world by constructing towers, bridges, rocket propelled ships and anything else you can imagine within in a fully dynamic world. FIND a mysterious hidden relic. And finally, build the Ark space ship and bring yourself home!

Itch linkGame Page

Just wanted to say thanks for giving the indie community an excellent platform for game distribution, I've worked with Steam in the past but I'm more impressed with tools offered on this site. The workflows are convenient and everything is explained clearly.  I had my game page up in a single day.

So hats off!

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Control a high-speed train (1000kmph) across a dangerous rail network consisting of crazy loopings, corkscrews and such. Work as an honest transporter and earn your income by transporting goods and people between cities while defending yourself against packs of Marauders. Use your cash to upgrade your train with more wagons and abilities. Claim and upgrade cities to boost your income. Or ... choose the pirate path and rob your way towards victory! The first hypertrain to reach 50 wagons wins.

The release is just the beginning! My hope is that with the help of the community we can bring this game to a perfect v1.0 full release.



Great game! 

Maybe you could add an overview screen (which can be quickly accessed) showing all the important icons and their meaning? This would perhaps help people through the early part of the game.

Anyway, I'm very curious about the full experience. When will that be finished?

Great game!

Graphics are a bit difficult to "read" though. Maybe you could add some tooltips?