The last (18th) level in Branches (chapter 5) seems to have a bug where one of the switch nodes will only 'go around' once and then get stuck in one position, making one of the connected nodes inaccessible. I managed to pass the level regardless by planning for a single 'go around' (so no rush!) but just wanted to let you know. I'm guessing it has something to do with how the switch will skip over 'finished' nodes, maybe it's mistakenly thinking an 'unfinished' node is finished? I don't have a mid-game screenshot, but i circled the node that breaks. I'm on Linux btw
lesbianmerle
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I like a lot of what this game offers, in terms of the unique battle system and the non-linear progression. As I got closer to the end though I got more and more stuck, and found myself doing a lot of backtracking through old areas, 'brb-ing' out of a bunch of encounters along the way. The red slime especially confused me, since you don't actually use the Mint Pudding on the red slime but on the player character, which I was hesitant to do because wasting it meant another long backtrack to refill the cup...I also assumed that choosing not to go back to the real world after dying was just a way to end/quit the game, so I didn't figure out the character-change thing at all. I do want to go back and see what I missed, I think I'll enjoy it now knowing more about it. I also somehow completely missed whoever Smith was
I just checked and I'm...also not able to reproduce it? Even though I had a save directly before triggering the conversation. There aren't any choices there, she just gives you a gingerbread cookie, and I guess the error came up whenever it tried to load the image of Nika crying. No clue why it started working today :P
And I meant, installing and launching it from the itch.io desktop app made it run very slow for me. I think rpgmaker games are generally wonky on the app though. If I just download the .zip file in my browser and extract it myself, it runs just fine!
Very very neat game! I got stuck partway through playing on browser, during the gingerbread cookie conversation a 'failed to load cry.png' error started popping up, and prevented me from doing through doors or opening the menu. At first I thought it was intended, starting to think it might not be lol. Also tried on the desktop app but it was suuper slow. Its so cool though I'm gonna try downloading the .zip and playing it from there
super cool game! i really enjoyed the weird abstract puzzles. kinda got stuck though, in the butt room i clicked something too fast and got taken out before i could really see what was spinning around, and couldn't go back in, and then couldn't get the elevator button to work even though the wire in the other room had the bzzt! ?
Hi tysm! I was actually playing it when the update came out and got to 1 of the endings on normal mode. Did not disappoint, I thought the lockpicking mechanic was v fun, and the overall combat felt satisfying and well-balanced. Looking forward to playing more to try to find more endings!
Quick aside, the way the long grass (wheat?) fields look while moving diagonally makes a nasty sort of flashing effect on my screen, but that might be my screen. or my eyes
I got this game in the bundle last year but ended up buying it too bc it is absolutely worth the money. This game is incredible, I had no idea how badly i wanted to play a more puzzling pacman until now. The vague underlying horror really hits my sweet spot, esp Greg's delightful mouth sounds. I could only find 27 levels though..