EYES AND HANDS is a tabletop PbtA game about Mecha and miscommunication. The main mechanic is guessing what your partner is going to do and trying to act in synchronization. Choose from up to 7 models of Mecha and do your best to fight the Hellborn.
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i start constructing glass windows, carefully making sure the glass fits perfectly into the frame, and then busting it in with some rocks. i collect the fragments just in case they could come in handy, or if nothing else, to make into some sort of art installation later.
Luck is a tabletop role-playing-game with the unique mechanic of allowing players to create new stats on the fly by spending points of luck. It is currently in version 0.1.1; several classes have been added to the game as of right now, in 1st-level forms.
The current available classes are figher, rogue, wizard, cleric, duelist, and magician. There are also several spells included at the moment; later in development, there will be a system implemented for translating spells that are currently class-specific into other classes, as well as creating custom spells. Enemies will be the last thing to be implemented, with extensive formulaic tools for enemy creation. However, first on the slate is the creation of a combat system, as well as a section for equipment.
If you'd like to take a look at the game as it is right now, check it out here.
Luck is a tabletop role-playing game in which the player can, at any time, create a stat on the fly by spending a point of luck. With a wide variety of classes with unique, interesting mechanics and gameplay styles, accentuated and complemented by the luck points system, Luck provides for a more customizable, interesting, and personal experience than your average tabletop RPG.
You may have played other tabletop RPGs, but you've never played Luck. Check the game out here.