yeah I kinda forgot about this until recently, I was working on different projects at the time, though now that I got a comment, I'm returning to work on this! :)
Leaf Productions
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After playing the game, it's REALLY COOL! I especially liked the leader and color customizer, it gives a bit more personalization to your runs. Even if it doesn't do anything in the game, it makes me feel good.
And also, now the AI can declare war on others! Definitely makes me feel better, now that I'm not the only one who gets declared war on.
You should make a downloadable version. It doesn't need to be an exe lol, you can just drop the sb3 /turbowarp file(I can run sb3/turbowarp files, I have Scratch on my computer) or just an HTML (which you can definitely build with Turbowarp Packager)
just a suggestion, because it'll probably run faster on my PC :)
No offense, but it feels like you're kinda adding new different features every game. Greater Diplomacy 1 had attrition, terrain and max factories, Greater Diplomacy 2 had research and development, Greater Diplomacy 3 has turn data, and this has unit types. I feel this is kinda messing up the games, each one not compatible with the other. Is this because you want to test what players like? :)
Spoilers: This comment contains the solution.
It's super simple. First go outside(blue sky door) and collect the resources. Next, climb the brown ladder, climb down to one of the windows, and jump down the right window. This will somehow teleport you into the gray room, enter the glowing red door. It will give you a key. Now go back through the gray door, and climb the stairs. Feed the big stubborn thing and you use the key on the door and you have escaped.