great take on the freeze mechanic and allowing what the player can and cannot freeze. such a cozy game!:)
Langi Tuifua
Creator of
Recent community posts
I began the game just whacking the crap out of the enemy because I thought that he was out to kill me, but then I eventually realized that whacking the enemy would steal their bananas. I loved the animations, and jumping around the level to gather bananas was a lot of fun! Thank you so much for your hard work in making this game. I really enjoyed it!:)
This was a really fun tower defense game! I had a lot of fun playing it. I liked the idea of being able to go out to gather resources and build turrets and other things with them! There were some issues with collision, and being able to get in the right spot when collecting a resource, but outside of that, this would be a really fun game when complete and polished. Wish I had friends to play multiplayer with:')
This was a very polished game, and I was very lucky to have played it! I loved the story and the combat! The final battle was especially exhilarating.
There were a few things that I noticed:
-The crow spirit will sweep under the player and lift them up dealing constant damage unless the player can manage to get off from on top of them.
-You can jump in mid-air if you fall off the edge of a cliff.
-The final text bubbles in the last scene require the player to use the space bar rather than the left mouse click button, I was pretty stuck at this point I thought the game had crashed.
-There were a few moments where I got stuck in the healing animation indefinitely, I think It may have been caused by a mix of button inputs, but I'm not sure.
That's it! Thank you so much for making this game. I had a lot of fun playing.
This game was a lot of fun! This game reminded me a lot of a top-down star wars battlefront, and I would be excited to see your progress with this game and see what you do with it. As attackers, I noticed it was tough to capture all the flags, possibly because the defenders spawn close to the two flags in the middle. I would really like to see a class system implemented, I feel like being an archer on the walls would be a lot of fun. Great work!
Kevin, This was actually a fantastic game. The combat was very polished and well thought out, I think it could be added to even more to make it a much more enjoyable experience, but what you have made in seven days is a fantastic start. I loved making my way through the dungeon to find more weapons to play with in combat. I loved everything about this project and think you really pushed yourself as a game designer with this project. I would love to collaborate with you in the future if you ever need a voice actor. Feel free to check out my website: Langi Tuifua


