This is the single most adorable thing I've played this month
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While the control changes for the crow are nice, the initial speed boost especially, I still think the momentum isn't being handled correctly; The map is filled with high pillars and ledges that make for some very scenic views (draw distance not withstanding) and soaring over everything would be a nice extra reward for completing a tricky parkour section but after a few seconds in the air you just stop moving forward and slowly glide down like a minecraft chicken and it just feels wrong? Like that's not how birds are supposed to work?
Now, I am neither bird expert nor game designer but from what I understand about birds the wings make them glide but it's the flappage of the wings that makes them go up, so maybe repurpose the jump key when in crow form and have the player manually flap the wings, like, have it so that when the key is pressed the wings are out stretched and when it's not they're closer to the body; I think it might work but then again my brain is only half-working at the best of times
Remember, your own wellbeing and satisfaction with yourself is infinitely more important than anything else, we're just randos online, we'll live whether or not you put anything out so don't force yourself to do something you're not comfortable with
Nice, but I feel the sprinting is unnecessary for something trying to call back the retro shooter style, also making the placeholder texture a bit higher contrast might help with orientation because I have no idea of where I'm going when sprinting in a small room
Most games on Itch.io are anywhere from amateurish to good; This? - This is downright amazing, other than a few bugs and physics fuckups it perfectly achieves what it sets out to do.
If you like stupid fun this is definitely up your alley, if you don't then it's still worth a try as it's free for now.
Files are stored in the game folder methinks, on my phone they're in Internal storage > Android > data > io.itch.rookfluffy > files > saves however I'm fairly sure that if a scene changed the save file will not be compatible, I suggest you just get a fresh install and check Skip unseen text in the options so that you only get stopped on choices
I can't wrap my head around the combat
Most attacks are for 1 on 1 duels but the 'mons I fight have no sportsmanship and will gang up on me when I'm already in a fight someone else, I figured "oh this is Pokémon I need to get some new moves and then I'll be able piledrive these fucks into the ground" but all the moves you can buy are so ludicrously expensive that I'd have to grind myself blind to ever hope to buy them;
Am I missing something or do I just need to git gud?
I can't get the 6th scene and I feel it's a bug, I go to Xavielle and she greets me say's that she's happy to see me and then stops talking
After some rummaging through the game's files I failed to spot any assets that could be used for a 6th scene so maybe it's a coding fuckup and there was never meant to be one
I know nobody is here for the gameplay but I still think it's in dire need of a rework:
- Max moves way too slow
- Jumping feels floaty and hard to control
- Hitboxes are not represented in the art correctly
- Punching feels sticky and kills all momentum
Ok now I'll stop complaining about a porn game
The speed and freedom of the movement is just right, although any level with verticality will render enemy encounters trivial, I'd consider adding a timer for levels, I'd also suggest unlocking levels into batches of 5 or 3 and requiring x number of things (be it stars or whatnot) to unlock the next batch so that players who are stuck in one level can just pick another one and are less likely to rage-quit.
Also the guns are quite underwhelming and definitely need to be made more unique from one another to incentivise weapon switching like in Doom
Is the universal android release old or did I just pick un unfinished route? It booted me back to the title screen after talking about Covid-19;
Either way what I did see was quite promising, no real niggles [It's a visual novel, you'd need to be a real smooth brain to fuck it up design-wise]