What exactly do you mean? You can play it here in itch.io already!
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I've been creating a 2D MOBA for the last 3 years in my free time, and itch.io was always such an amazing place for all the feedback and testers I got.
I recently added an online mode to the game and it is finally in a somewhat polished state. You can play it completely for free in the browser or download it (there are no download builds currently though), and I will keep supported the itch.io version even after the Steam release. (at least for a while)
Hope you enjoy it and thanks for taking the time to read this!
She is actually in the new trailer I released. I am releasing the game on steam first and want to make a mobile version after that.
Are you on the Discord server? I posted the notes for Kira there, too!
The random champs are because they need to be in the scene at least once. Probably is too near to the play field. ^^
Glitching over walls ist a problem with a few champions, when they dash. Especially over smaller walls like the top.
Oh and the turret laser destroys itself too late somehow... I had this bug quite a while already but always had more important things to fix, so I always forgot about it. Sorry for the few updates, I am taking a small break. When my motivation for the game is back up, I'll want to update it again!
Hey, thanks for playing! Control scheme probably won't come, but I did consider trying it.
Online is not possible anymore. It's really complicated, adding an online to an existing game. Especially with the engine I'm working with.
New characters will come if I manage to finish the test. I took a small pause from the game and want to focus on existing things.
Thank's, yes I know. All projectiles can pass certain terrain-passages because I changed a bit. I will revert that because I already encountered performance issues with that change (which got better after I removed it)
I didn't copy their code to player 2 yet.
Especially when I want to change something, I would need to change it in both codes. So I wait a bit before I make them playable for player 2, or I would need to make some steps multiple times.
But I will add them soon.